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Massive fps drop on big render distances with threaded chunk updates enabled #216

@iocmet

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@iocmet

With threaded chunk updates
https://github.com/user-attachments/assets/762f4a0a-5328-409a-8b8b-55b27c0b9191
Without
https://github.com/user-attachments/assets/582513e2-97f8-447a-8879-27969296f444
Tested with only FalseTweaks (3.9.0), FalsePatternLib (1.5.9), UniMixins (all-0.1.19), Optifine (U_E7)

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