A feature-rich Factorio Blueprint Editor. You can now edit your blueprints in the browser!
This is not the same project as teoxoy/factorio-blueprint-editor. It began
as a fork of it, and its author
stepped away from that project in August 2026.
This one is run by different people, under FactoryGameFan, with its own logo,
its own issue tracker and its own deployment at https://fbe.factorygamefan.com.
It adds Factorio 2.0 and Space Age support. Send bug reports and pull requests
here rather than upstream. The default branch is wormeyman-space-age-support,
not master.
Sample blueprint: https://fbe.factorygamefan.com/?source=https://pastebin.com/uc4n81GP
Example blueprint book: https://fbe.factorygamefan.com/?source=https://pastebin.com/Xp9u7NaA&index=1
- rendering and editing blueprints
- Factorio 2.0 and Space Age entities, tiles and signals
- history (undo/redo)
- copy and delete selections
- import blueprints and books from multiple sources (direct bp string, pastebin, hastebin, gist, gitlab, factorioprints, factorio.school, factoriobin, google docs)
- generating blueprint images
- oil outpost generator
- customizable keybinds
- "creative" entities
- read-only viewer on mobile, with pan and pinch-to-zoom
Check out this readme if you are interested in contributing.
Thanks to Teoxoy for building the editor this project grew out of, and for eight years of work on it.
Thanks to all contributors!
Thanks to everyone who submitted bugs and feature requests on github and doorbell.io!
Thanks to the factorio player GamesDan for reporting a lot of issues via doorbell!
