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Feature/119 enable deferred for wasm #416
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Merged
wrestledBearOnce
merged 22 commits into
develop
from
feature/119-enable-deferred-for-wasm
Jan 21, 2022
Merged
Feature/119 enable deferred for wasm #416
wrestledBearOnce
merged 22 commits into
develop
from
feature/119-enable-deferred-for-wasm
Jan 21, 2022
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- Re-implemented gl2.enable caps imps - removed bug, where geometry was rendered two times
…-deferred-for-wasm
RedImp1470
approved these changes
Jan 21, 2022
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EXT_color_buffer_float
, implemented custom texture uploads for these new data types via JavascriptPBR
materials are now possible and enabled by default (when rendering with aDeferredRenderer
)CubeMapTexture
-Lookup--therefore, disabled by defaultSSAO
usesfRGB16
for the noiseTexture
andfRGB32
for someIWritableTexture
s. Both types are not supported by WebGL 2.0. DisabledSSAO
for now (viaRuntimeInformation.IsOSPlatform()
inDeferred
-Examplepng
-files. Waiting for bugfix before generating an Blazor example.closes #119