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@RedImp1470 RedImp1470 commented Oct 5, 2021

Adds the first version of point cloud rendering, see the examples "PointCloudOutOfCore" and "PointCloudLive"

  • Performance improvements by using int keys for the shader parameter dictionaries in RenderContext
  • Reworking of MeshFromPointList
  • Reworking of RenderSet.Delta
  • Correctly dispose of Texture and WritableTexture
  • Made Managers, FontImp and RenderContext disposable
  • Deleted VAO when the Mesh is disposed
  • Out of Core loading example: reworked multithreading and OpenGL/GLFW context handling in Fusee
  • Enhanced PointCloudSurfaceEffect
    • Added ColorMode
    • Added EDL

Fixed PcRendering Example.
Adjusted PointCloud csproj files.
Merge remote-tracking branch 'origin/develop' into feature/PcRendering
@RedImp1470 RedImp1470 added the prio-must Must be implemented label Oct 6, 2021
@RedImp1470 RedImp1470 added this to the Release 0.11 milestone Oct 6, 2021
@RedImp1470 RedImp1470 force-pushed the feature/PcRendering branch from b02946f to 7f904ac Compare October 7, 2021 06:28
Try force case change


Renamed PointCloud to PointCloudTemp
@RedImp1470 RedImp1470 force-pushed the feature/PcRendering branch from 8306f92 to d90798a Compare October 7, 2021 07:05
ASPePeX
ASPePeX previously approved these changes Oct 8, 2021
@ASPePeX ASPePeX merged commit 8c49e6f into develop Oct 11, 2021
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3 participants