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@qogoist qogoist commented Jun 2, 2021

Closes #298 and #300.

qogoist and others added 26 commits April 9, 2020 14:07
TODO: Picking is still broken + add second camera to viewport.
Picking is still slightly "off", even with higher poly sphere.
Previously quit the entire mesh if distance was < 0. Now only skips the current triangle.
@qogoist qogoist requested a review from griestopf June 2, 2021 12:05
This was linked to issues Jun 2, 2021
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No class doc comment for Rayd yet. Looks good.

@griestopf griestopf merged commit c242ed9 into develop Jun 2, 2021
@RedImp1470 RedImp1470 deleted the feature/SceneRayCaster branch December 15, 2021 13:14
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Implement Ray Class in Math.Core SceneRayCaster optimization
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