Releases: FMTDev/FMT.Releases
Releases · FMTDev/FMT.Releases
FMT-25.10.9088.36604
What's Changed
🚀 Features
💬 Improvements
- Improve mod compilation performance by fixing hash & path resolve bottlenecks
- Improved Dragon Age The Veilguard compilation and fix text binary importing
- Dragon Age The Veilguard ModifyChunk now alters both sb and cas (improving texture support)
- Update DATV Sdk to TU1.01
- Replace deprecated Ionic Zip package with System.Compression (affects Kit Creator importer)
🐛 Fixes
- Fix browser was not showing modified files in bold and some mods not applying
FMT-25.9.9080.17883
What's Changed
💬 Improvements
- Improve String reading performance
- Add *.fifamod version 29 (FC25 TU4) support
🐛 Fixes
- Fix issue where Launcher will crash whilst trying to close all windows
FMT-25.8.9078.42722
What's Changed
💬 Improvements
- Dragon Age The Veilguard SDK TU1.0 & Discovered (Unsupported) "LocalizedStringResource"
- Fix an issue where Dragon Age The Veilguard would load low resolution textures from Cas rather than high resolution from Superbundle
🐛 Fixes
- Fix thread calling error called by TabMeshBrowser
- Fixed Export TextureAsset caused an extra popup for binary/json
FMT-25.7.9077.34489
What's Changed
🚀 Features
- Add TTF Font Support and Import/Export option on a ResourceRef
💬 Improvements
- Improve: *.fifamod writing now supports Res/Chunks (i.e. Textures & Meshes)
- Small QoL and Performance improvements
- FC25: Update SDK to Title Update 4
- Improved Dragon Age The Veilguard Texture Support by creating a new Texture Exporter
- Improve performance and fix freezes caused by Browser
- Some small FC25 Legacy reader refactors
FMT-25.6.9071.35522
What's Changed
🚀 Features
- FC25: Add Mesh Importing
🎮 Added Dragon Age The Veilguard Support
- This version of DATV support is very experimental and likely only textures can be modded at this time
💬 Improvements
- Improve FIFA 21 support although not fully fixed (Paulv2k4 old Career Mod will now work)
- Improve Mesh import/export support
- Replace Browser EA Data checkbox with Asset count
🐛 Fixes
- Fix: Saving and reloading a Project would cause some Ebx to break creating mod writing errors
FMT-25.5.9063.38315
What's Changed
💬 Improvements
- Improve Ebx Descriptions
🐛 Fixes
- Fix Assets not being loaded from fifamod in Editor
- Fix some mod items not being written to game
Notes
- FC 25: Mesh editing remains blocked until I figure out a fix. More information in a future update.
- Madden 25: For some inexplicable reason Madden remains uneditable to FMT. I can mitigate the Anti Cheat, generate a Sdk but the game refuses to accept edits.
FMT-25.4.9056.32069
What's Changed
💬 Improvements
- Remove "ArchiveData" (Sha1 data container). Fixing issues where data would be not installed
- Improve BIG Image support so image import and resize to game standards
- Improve Ebx editing performance
- Add fixes to prevent a Live Tuning Updates overriding gameplay mods
- Update EBX Descriptions for ATTR_JogAcceleration, ATTR_JogSpeed, ATTR_SprintAccelerationTbl, ATTR_SprintAccelerationTblMinMax
- Update FC25 SDK to Title Update 3
FMT-25.3.9043.34250
What's Changed
🚀 Features
- Feature: Support FC25 on PS4 Platform
💬 Improvements
- Improve: 2022+ games compiler improvements
- FC25: Improve FC25 "legacy" Compatibility
- FC25: Locale DB Encryption Support
- FC25: Title Update 2 SDK
- FC25: Add support to export to fifamod on FC25 and use fifamod file type in launcher
- FC25: Update ChunkFile "legacy" HashString list, unlocking many more file names - Thanks FIFER
Notes
- FC 25: Mesh editing remains blocked until I figure out a fix. More information in a future update.
- Madden 25: For some inexplicable reason Madden remains uneditable to FMT. I can mitigate the Anti Cheat, generate a Sdk but the game refuses to accept edits.
FMT-25.2.9036.34409
What's Changed
💬 Improvements
- Sdk: Update FC25 SDK to Release version
- Sdk: Update FC25 SDK to Title Update 1
- Improve: Switched to a "HasChanged" system so EBX only saves after losing focus
🐛 Fixes
- Fix: Error when reloading OpenedFile after import & add async loading
- Fix: Missing data (parts of mods) when compiling mods
Notes
- FC 25: This version of the game has introduced hashed "legacy files". You CANNOT reverse a hash. Therefore we will never know the true names of these files by via traditional reading. I have done what I can to detect file types and display all files. I am in communication with FIFER (FIFA Editor Tool) to somehow have a way to create our own database of known names. More information in will come in future updates.
- FC 25: Mesh editing remains blocked until I figure out a fix. More information in a future update.
- FC 25: Localization is now encrypted
- FC 25: DB is now encrypted
- Madden 25: For some inexplicable reason Madden remains uneditable to FMT. I can mitigate the Anti Cheat, generate a Sdk but the game refuses to accept edits.
FMT-25.1.9030.11880
What's Changed
🚀 Features
- FC 25 (PC) full release editing support (NOTE: The Sdk is currently out of date and some Ebx may not be editable)
- Madden 25 read-only support
- Explicity export Resources from EBX
- Add support for exporting Strand Hair Asset to Binary
- Add support for Viewing/Editing Int16 and UInt16
- Add read-only EALayer3 sound & music support
💬 Improvements
- Update to .Net 8.0
- Improve performance of reading data
- Loading and Caching of Unknown hash Chunk files
- Add Progress Bar when saving mods
- Add Progress Bar when loading projects
- Add Progress Bar when loading cache
- Add notification of out of date Sdk
- Cleanup Mesh Viewer so the Ebx is not displayed next to the Mesh but instead on a different tab
🐛 Fixes
- Reloading of data when switching between tabs
- Project load was overriding loaded profile
- Issue where multiple compressed chunk files requires a change of Index in 2025
Notes
- FC 25: The Sdk is currently out of date and some Ebx may not be editable. You can manually update this by using the Sdk Generator (although you require to run Live Editor to do so). A future update with an updated Sdk will be released as soon as possible.
- FC 25: This version of the game has introduced hashed "legacy files". You CANNOT reverse a hash. Therefore we will never know the true names of these files by via traditional reading. I have done what I can to detect file types and display all files. I am in communication with FIFER (FIFA Editor Tool) to somehow have a way to create our own database of known names. More information in will come in future updates.
- FC 25: Mesh editing remains blocked until I figure out a fix. More information in a future update.
- FC 25: Localization is now encrypted
- FC 25: DB is now encrypted
- Madden 25: For some inexplicable reason Madden remains uneditable to FMT. I can mitigate the Anti Cheat, generate a Sdk but the game refuses to accept edits.