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Issue/#685 add game_type to game_launch message #857

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merged 17 commits into from
Nov 17, 2021

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KaukaHan
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Closes #685

@KaukaHan
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the unittests were successfull locally
semms like gw was causing the failure

server/games/typedefs.py Outdated Show resolved Hide resolved
@Askaholic
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That test sometimes fails randomly as it has to deal with weak references.

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codecov bot commented Nov 15, 2021

Codecov Report

Merging #857 (da9b3ee) into develop (6d195ab) will increase coverage by 0.01%.
The diff coverage is 100.00%.

Impacted Files Coverage Δ
server/games/__init__.py 100.00% <ø> (ø)
server/games/custom_game.py 100.00% <ø> (ø)
server/games/game.py 95.67% <ø> (ø)
server/lobbyconnection.py 94.24% <ø> (ø)
server/games/typedefs.py 99.09% <100.00%> (+0.83%) ⬆️

@Askaholic
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Also check codacy, there is an unused import.

@Askaholic
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Oh you actually found a different unused import from the one codacy was complaining about :D

@Askaholic Askaholic changed the title Issue/#685 Issue/#685 add game_type to game_launch message Nov 17, 2021
@Askaholic Askaholic merged commit aac3d2c into FAForever:develop Nov 17, 2021
@KaukaHan KaukaHan deleted the issue/#685 branch November 17, 2021 07:21
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Use game_type instead of init_mode in game_launch message
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