Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(Interactions): treat interactable as only valid active collision - fixes #2032 #2037

Merged
merged 1 commit into from
Jun 20, 2019

Conversation

thestonefox
Copy link
Member

The Interactor ActiveCollisionsContainer now has a new Validity Rule
that only allows interactions to occur with anything that is a type
of Interactable. This means an Interactor can collide with any other
valid collider in the scene but it can only actively interact with
items that pass the new Validity Rule.

The Interactor ActiveCollisionsContainer now has a new Validity Rule
that only allows interactions to occur with anything that is a type
of Interactable. This means an Interactor can collide with any other
valid collider in the scene but it can only actively interact with
items that pass the new Validity Rule.
@thestonefox thestonefox requested a review from bddckr June 19, 2019 17:35
@thestonefox thestonefox changed the title fix(Interactions): treat interactable as only valid active collision fix(Interactions): treat interactable as only valid active collision - fixes #2032 Jun 19, 2019
@thestonefox thestonefox merged commit c711898 into master Jun 20, 2019
@thestonefox thestonefox deleted the fix/valid-interactions branch June 20, 2019 06:23
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants