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Update README.md
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jcant0n authored Sep 3, 2024
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WebGPU.NET is a lightweight, low-level wrapper built on top of the `wgpu-native` library from Firefox. Our aim is to facilitate swift development of an adapter for Evergine, allowing for rapid testing across Windows, Linux, and Mac platforms using DirectX, Vulkan, and Metal.

[![CI](https://github.com/EvergineTeam/WebGPU.NET/actions/workflows/CI.yml/badge.svg)](https://github.com/EvergineTeam/WebGPU.NET/actions/workflows/CI.yml)
[![CD WebGPU](https://github.com/EvergineTeam/WebGPU.NET/actions/workflows/cd.yml/badge.svg)](https://github.com/EvergineTeam/WebGPU.NET/actions/workflows/cd.yml)
[![Nuget](https://img.shields.io/nuget/v/Evergine.Bindings.WebGPU?logo=nuget)](https://www.nuget.org/packages/Evergine.Bindings.WebGPU)

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