Add support for activating cutscenes via interact to EventTrigger
#1042
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This PR adds a
useInteractoption toEventTriggerto allow activating the cutscene via an interact prompt, rather than via entering the trigger. To complement this, it also adds adeleteFlagoption to allow preventing the trigger from loading via a flag. The reasoning behind this is that while doing the "don't load if this flag is set" logic in the cutscene works for activation via entering the trigger, for activation via interact, the interact prompt would still be visible even though the cutscene would not play.Requires map editor support for 2 new attributes on
eventTrigger:useInteractanddeleteFlag.