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Frozen-Bubble: SDL2

An ongoing port of the original Frozen-Bubble 2 into a newer C++ codebase using SDL2. I am planning on reimplementing most features from the original Frozen-Bubble 2 into the codebase, but some of them might be out of my knowledge. Feel free to contribute if you want!

Checklist: #1

Building

You need to obtain the following libraries:

  • SDL2
  • SDL2_image
  • SDL2_mixer
  • SDL2_ttf
  • iniparser

Make sure these are detected by CMake. After that, you're ready to compile! You will be able to compile the server-related code if you're trying to compile for macOS and Linux. For the moment, the DATA_DIR path is fixed to the path of the repository, unless you specify your own path.

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Unofficial SDL2 C++ port of Frozen Bubble (v2.2)

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