A proof-of-concept bot for Adventure Land.
This bot doesn't do anything. As in, there is no AI logic. This is (intentionally) a skeleton project.
Programming the AI is is how you play Adventure Land, and my goal is not to deprive anyone of that joy.
This skeleton is a good starting point for anyone who wants to write an AI for Adventure Land using Go.
This project uses the github.com/mxschmitt/playwright-go library to interface with Playwright, and ultimately, headless chromium.
Running the JS runtime in a headless browser has advantages, namely performance.
...But I hate JavaScript, and even TypeScript is a pain. :)
$ go run main.go