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base repository: EpicGamesExt/PixelStreamingInfrastructure
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base: UE5.5-4.0.5
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head repository: EpicGamesExt/PixelStreamingInfrastructure
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compare: UE5.5-4.0.6
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  • 16 commits
  • 12 files changed
  • 3 contributors

Commits on Dec 18, 2024

  1. Updating some code relating to data message transfers just to add som…

    …e clarity
    
    (cherry picked from commit 4591057)
    mcottontensor committed Dec 18, 2024
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  2. Seems the size calculation was just wrong

    (cherry picked from commit c4c4f97)
    mcottontensor committed Dec 18, 2024
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  3. Turns out size was not size and instead chunks

    (cherry picked from commit 3079205)
    mcottontensor committed Dec 18, 2024
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  4. Fixing lint

    (cherry picked from commit afd5ab1)
    mcottontensor committed Dec 18, 2024
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  5. Small tweak to bandwidth calc

    (cherry picked from commit e129dab)
    mcottontensor committed Dec 18, 2024
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  6. Add functionality to disable setting UI on a per setting basis

    (cherry picked from commit ebf067b)
    Belchy06 committed Dec 18, 2024
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  7. Merge pull request #375 from mcottontensor/backport/UE5.5/pr-371

    [UE5.5] Merge pull request #371 from mcottontensor/file-transfer-clarity
    mcottontensor authored Dec 18, 2024
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  8. Merge pull request #376 from EpicGamesExt/backport/UE5.5/pr-372

    [UE5.5] Merge pull request #372 from Belchy06/disable-settings-ui
    mcottontensor authored Dec 18, 2024
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  9. Update package.json

    mcottontensor authored Dec 18, 2024
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  10. Add: Functionality to disable UI on a per section basis (#377)

    * Add functionality to disable UI on a per section basis
    
    * Remove erroneus setting from other dev work
    
    * Update section header to use the Sections string
    
    * Restore player.ts after dev work
    
    * Fix linting errors
    
    * Split sections into SettingsSections and StatsSections for better autocomplete
    
    (cherry picked from commit 7a5d5ac)
    Belchy06 committed Dec 18, 2024
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  11. Merge pull request #378 from EpicGamesExt/backport/UE5.5/pr-377

    [UE5.5] Add: Functionality to disable UI on a per section basis (#377)
    mcottontensor authored Dec 18, 2024
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Commits on Dec 19, 2024

  1. Fix gamepad logic to handle the case where the first connected gamepa…

    …d isn't index 0
    
    (cherry picked from commit 3bd5786)
    Belchy06 committed Dec 19, 2024
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  2. Merge pull request #381 from EpicGamesExt/backport/UE5.5/pr-380

    [UE5.5] Merge pull request #380 from Belchy06/gamepad
    mcottontensor authored Dec 19, 2024
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  5. Update RELEASE_VERSION

    mcottontensor authored Dec 19, 2024
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