Releases: EngineersBox/PSX-Minecraft
Infdev 2025 04 18
A release and debug build of PSXMC is attached, the debug build has an F3 like overlay, no-clip, duration stack rendering and ordering table usage graph overlays with no optimisations. The release build has none of that as well as full optimisation.
Each of the infdev_<build>_<date>T<time>.tar.gz
archives contains the following:
PSXMC.bin
PSXMC.cue
PSXMC.exe
PSXMC.map
PSXMC.elf
You'll want to load it up in an emulator, as described in the README of this repo. Note that you should also read about the bindings setup in there too.
Moving around the world, new chunks are loaded when you reach outer boundary of the loaded chunks (i.e. step on the last blocks in a ring around the edge). World height is only a single layer of chunks for now, that will be extended in future.
If you want to craft, the inventory and the crafting tables allow you to do so, you'll spawn with cobblestone which is used in the only recipe at the moment. To see these recipes, have a look at src/game/recipe/crafting.json
.
Have fun!