-
-
Notifications
You must be signed in to change notification settings - Fork 6
Issues: EndlesslyFlowering/ReShade_HDR_shaders
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
[Feature Request] VRR gamma shift compensation(not for flicker)
feature request
#40
opened Dec 3, 2024 by
MLGBigSmoke35
HDR Analysis somehow not working through reshade... for Divinity Original Sin 2
#35
opened Aug 5, 2024 by
RodoxDE
[Feature request] Add option to exclude top/bottom 0.1% of pixels from measurements
feature request
#32
opened Jul 21, 2024 by
KoKlusz
add "benchmark" mode to determine max/min luminance.
feature request
#31
opened Jul 6, 2024 by
Zeryth1
ProTip!
Adding no:label will show everything without a label.