Skip to content
This repository was archived by the owner on Oct 31, 2025. It is now read-only.
This repository was archived by the owner on Oct 31, 2025. It is now read-only.

adding spirv-std anywhere in the worskspace, slows down the CPU code due to libm feature #1121

@cybersoulK

Description

@cybersoulK

num-traits = { version = "0.2.15", default-features = false, features = ["libm"] }
glam = { version = ">=0.22, <=0.24", default-features = false, features = ["libm"] }

it was slowing down my cpu code by 3x, specifically the glam Vec3::distance.
it's really bad because new users might enable it in the shaders crate within the workspace early in development, without realizing the impact in performance.

Possible solution:
spirv-std crate should only enable libm for spirv target in Cargo.toml

Metadata

Metadata

Assignees

No one assigned

    Labels

    t: bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions