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LightingBasics

Lighting Types and Techniques:

  • Learning about different types of lights in Unity, such as directional, point, spot, and area lights.
  • Mastering the properties and settings of each light type.
  • Implementing techniques like baked lighting, dynamic lighting, and mixed lighting.
  • Utilizing light cookies and light attenuation to create specific lighting effects.
DirectionalLight Tank

Global Illumination:

  • Understanding the concept of global illumination and its impact on lighting realism.
  • Exploring Unity's built-in global illumination solutions, including Unity's Progressive Lightmapper.
  • Adjusting global illumination settings for optimal visual results.
RealtimeGI

Light Probes and Reflection Probes:

  • Utilizing light probes to accurately represent indirect lighting and improve realism.
  • Implementing reflection probes to capture and reflect the environment onto reflective surfaces.
  • Balancing performance and quality when working with probes.
Reflections

Real-time Lighting:

  • Leveraging real-time lighting techniques in Unity, such as dynamic lights and shadows.
  • Using 3 point light.
ThreePoint_2

Advanced Lighting Effects:

  • Exploring advanced lighting effects like volumetric lighting, light shafts, and ambient occlusion.
  • Applying post-processing effects to enhance the overall visual quality.
SciFi Temple

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Lighting practicing | Unity

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