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Pull requests: EasyRPG/Editor

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Some changes
#228 by ghost was closed Oct 1, 2024 Loading…
Event caching rewrite (and general map view fixes)
#226 by lumiscosity was closed Dec 22, 2024 Loading…
Fix workflow and flatpak building Building
#225 by carstene1ns was merged May 23, 2024 Loading…
Update README
#222 by Half-Time-Demon was merged May 20, 2024 Loading…
Fixed issue #218, caused by new libclf versions
#221 by MolassesLover was merged Oct 25, 2023 Loading…
Add/Fix translation ability Building UX
#209 by carstene1ns was merged Jun 25, 2022 Loading… 0.1
Database: Small changes in the actor section Database
#204 by ghost was merged Mar 8, 2022 Loading… 0.1
Add system color combobox
#202 by ghost was merged Dec 29, 2021 Loading… 0.1
Add editing of state type objects in the database
#200 by ghost was merged Nov 28, 2021 Loading… 0.1
Implement map event management
#198 by ghost was merged Nov 30, 2021 Loading… 0.1
Do not allow putting events on the (-1, -1) spot
#197 by ghost was merged Nov 29, 2021 Loading… 0.1
Fix map save confirmation cancelling on application quit
#196 by ghost was merged Nov 28, 2021 Loading… 0.1
Maps: Copy and paste Mapinfo as well
#195 by ghost was merged Nov 28, 2021 Loading… 0.1
Implement add and remove raw event commands
#194 by ghost was merged Nov 29, 2021 Loading… 0.1
Implement add and remove raw event command parameters
#193 by ghost was merged Nov 28, 2021 Loading… 0.1
Enable editing of map properties
#192 by ghost was merged Mar 8, 2022 Loading… 0.1
Audio picker: Display the set values next to the sliders
#191 by ghost was merged Nov 23, 2021 Loading… 0.1
Fix new project templates Crash
#190 by ghost was merged Nov 23, 2021 Loading… 0.1
Disallow drawing on invalid coordinates
#189 by ghost was merged Nov 23, 2021 Loading… 0.1
Implement event page management
#188 by ghost was merged Nov 28, 2021 Loading… 0.1
Enable more event page settings
#187 by ghost was merged Nov 30, 2021 Loading… 0.1
Add editing of attribute type objects in the database
#186 by ghost was merged Nov 23, 2021 Loading… 0.1
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