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CHANGELOG

Brett Chalupa edited this page Jan 29, 2023 · 2 revisions

List of changes throughout the releases of Scale!

v0.2 - 2023-01-29

  • feat(constants): more colors
  • feat(docs): introduce SCALE_DOCS.md
  • feat(dragon_test)!: update to v0.2 - new structure for tests + #assert.includes?
  • feat(input): secondary methods
  • feat(menu): mobile support for options
  • feat(mobile): swipe tracking + #up?, #down?, #right?, #left? methods
  • feat(sound): music helpers & setting
  • feat(util): #center_of
  • feat(util): #mobile? & simulation toggle with M
  • feat: gameplay pause button on mobile
  • adjust!: simplier #collide api
  • adjust(main_menu): display ver in upperleft corner
  • adjust(scene): use an exception to end a tick early when switching scenes
  • adjust: default ver to 0.1-dev
  • adjust: don't hide cursor by default
  • fix: percent_chance?
  • chore: expand debug detail display & add debug_label alignment param
  • chore: fix doc typo for #collide
  • chore: move game details debug label to upperright
  • chore: refine README clear out instructions
  • chore: remove unneeded casting in #percent_chance?
  • chore: remove unused text key

v0.1 - 2023-01-08

  • Initial release of the framework with structured code, scene switcher, and lots of utility helpers

Simple

  • Just #tick with a bunch of helpers
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