Gamified Learning System: Interactive Quiz Engine with Learning Analytics
A gamified interactive learning system developed in Unity that incorporates real-time feedback, scoring mechanisms, and user interaction tracking. The system is designed to enhance engagement and evaluate learning performance through structured interaction.
- Multiple-choice question system
- Real-time feedback (correct/incorrect responses)
- Score tracking and progression system
- Visual feedback (color-coded responses)
- CSV-based logging of user responses and performance
This project enables quantitative evaluation of learning behavior and engagement. It supports research in game-based learning, user feedback systems, and educational performance analytics.
- Unity (UI System)
- C#
- TextMeshPro
- CSV Data Logging
Video: [Coming Soon..!]
Screenshots: [Coming Soon...!]
Dr. Ayaz Muhammad Hanif
PhD (Design) | Assistant Professor
Researcher in XR, HCI, and Educational Technology