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This repository was archived by the owner on Apr 22, 2023. It is now read-only.
Beider edited this page Jun 23, 2020
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The basic network lobby example is intended to show exactly how to create UI for hosting / joining games. It also contains a very basic UI for player synchronization when a player joins the game.
This example is the base for all other examples and is intended to be used as a quick start to get your network game going. You can either copy the entire node tree into your scene or simply duplicate the scene to use as a base for your menu.