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ClientboundEntityEffectPacket causes client to disconnected when used on entity different than player
area/entities
area/registry
priority:1
Very important. Feels bad without fix.
type/reliability
#39
opened Aug 12, 2024 by
LukynkaCZE
updated Aug 12, 2024
Move command argument into its own thing instead of being global value on single object
area/commands
priority:1
Very important. Feels bad without fix.
type/code-quality
type/performance
type/reliability
#80
opened Nov 5, 2024 by
LukynkaCZE
updated Nov 5, 2024
fill (batchBlockUpdate) skipping over a bunch of blocks
area/world
priority:1
Very important. Feels bad without fix.
type/reliability
#89
opened Dec 25, 2024 by
OfficialCRUGG
updated Dec 25, 2024
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