Update README.md #651
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name: TestBuild | |
on: | |
push: | |
branches-ignore: | |
- main | |
pull_request: | |
branches: | |
- main | |
- dev | |
# hopefully will be triggered more often | |
types: [assigned, opened, edited, reopened, review_requested, ready_for_review] | |
workflow_dispatch: | |
env: | |
# Disable the .NET logo in the console output. | |
DOTNET_NOLOGO: true | |
# Disable the .NET first time experience to skip caching NuGet packages and speed up the build. | |
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: true | |
# Disable sending .NET CLI telemetry to Microsoft. | |
DOTNET_CLI_TELEMETRY_OPTOUT: true | |
jobs: | |
build: | |
name: Test build | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v4 | |
- name: Setup .NET Core | |
uses: actions/setup-dotnet@master | |
with: | |
dotnet-version: 6.0.x | |
- name: Build Diplomacy Module for testing | |
run: | | |
$path = $PWD.Path + '/bannerlord'; | |
$implFX = $PWD.Path + '/bannerlord-implementationsFX'; | |
$implCore = $PWD.Path + '/bannerlord-implementationsCore'; | |
$finalFX = $path + '/Modules/Bannerlord.Diplomacy/bin/Win64_Shipping_Client/'; | |
$finalCore = $path + '/Modules/Bannerlord.Diplomacy/bin/Gaming.Desktop.x64_Shipping_Client/'; | |
$proj = 'src/Bannerlord.Diplomacy/Bannerlord.Diplomacy.csproj'; | |
$pdllFX = $path + '/Modules/Bannerlord.Diplomacy/bin/Win64_Shipping_Client/Bannerlord.Diplomacy*.dll'; | |
$ppdbFX = $path + '/Modules/Bannerlord.Diplomacy/bin/Win64_Shipping_Client/Bannerlord.Diplomacy*.pdb'; | |
$pdllCore = $path + '/Modules/Bannerlord.Diplomacy/bin/Gaming.Desktop.x64_Shipping_Client/Bannerlord.Diplomacy*.dll'; | |
$ppdbCore = $path + '/Modules/Bannerlord.Diplomacy/bin/Gaming.Desktop.x64_Shipping_Client/Bannerlord.Diplomacy*.pdb'; | |
# The folders are required to be created before executing the script | |
New-Item -ItemType directory -Force -Path $path; | |
New-Item -ItemType directory -Force -Path $implFX; | |
New-Item -ItemType directory -Force -Path $implCore; | |
[string[]]$gameversions = Get-Content -Path supported-game-versions.txt; | |
# Process all implementations | |
For ($i = 0; $i -le $gameversions.Length - 1; $i++) | |
{ | |
$gameversion = $gameversions[$i]; | |
$version = $gameversion.substring(1); | |
$constgameversion = $gameversion.replace(".", ""); | |
echo "::group::Build for $gameversion" | |
echo "Start building for gameversion = $gameversion" | |
dotnet clean $proj --configuration Release; | |
dotnet build $proj --configuration Release -p:OverrideGameVersion=$gameversion -p:GameFolder="$path" -p:ConstGameVersionWithPrefix="$constgameversion"; | |
# Copy Implementations to the Implementations folder | |
Copy-Item $pdllFX $implFX/; | |
Copy-Item $ppdbFX $implFX/; | |
Copy-Item $pdllCore $implCore/; | |
Copy-Item $ppdbCore $implCore/; | |
echo "::endgroup::" | |
} | |
# Copy Implementations to the Module | |
Copy-Item $implFX/* $finalFX; | |
Copy-Item $implCore/* $finalCore; | |
# Delete Implementations folder | |
Remove-Item -Recurse $implFX; | |
Remove-Item -Recurse $implCore; | |
shell: pwsh |