Skip to content

[bug] WebGPU: Begin/EndDebugGroup broken #627

Open
@WangHoi

Description

Problem

Bug only happens in WebGPU backend, D3D11/12/Vulkan works.

WebGPU validation error:

Diligent Engine: ERROR: WebGPU: Command cannot be recorded while [CommandEncoder (unlabeled)] is locked and [ComputePassEncoder (unlabeled)] is currently open.
 - While encoding [CommandEncoder (unlabeled)].PopDebugGroup().

Environment

Diligent Engine: newest master branch
OS: Win11 24H2
Hardware: Ryzen AI9 370HX, RTX 4060 Laptop.

Sample to re-produce:

wgpu_dbgrp.zip

Simplified sample: a DispatchCompute, follows by two Draw.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions