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Description
Problem
Bug only happens in WebGPU backend, D3D11/12/Vulkan works.
WebGPU validation error:
Diligent Engine: ERROR: WebGPU: Command cannot be recorded while [CommandEncoder (unlabeled)] is locked and [ComputePassEncoder (unlabeled)] is currently open.
- While encoding [CommandEncoder (unlabeled)].PopDebugGroup().
Environment
Diligent Engine: newest master branch
OS: Win11 24H2
Hardware: Ryzen AI9 370HX, RTX 4060 Laptop.
Sample to re-produce:
Simplified sample: a DispatchCompute
, follows by two Draw
.
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