Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Fix lost shader input capacity after end-of-stream
When exporting compositions with multiple images in a row, transformation could get stuck if a shader was ready to accept input when end-of-stream was already signaled and queued from upstream. Fix accounting for the downstream capacity. Manually tested on concatenations with several images and several videos in a row, by adding logging and verifying the capacity updates as expected across edited media item transitions. PiperOrigin-RevId: 532088793
- Loading branch information