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Raytracing pipeline demo #173
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devshgraphicsprogramming
merged 52 commits into
Devsh-Graphics-Programming:master
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kevyuu:raytracing_pipeline_demo
Mar 31, 2025
Merged
Raytracing pipeline demo #173
devshgraphicsprogramming
merged 52 commits into
Devsh-Graphics-Programming:master
from
kevyuu:raytracing_pipeline_demo
Mar 31, 2025
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Signed-off-by: kevyuu <kevin.kayu@gmail.com>
- Multiple HitGroup. Each with closesthit and anythit shader - Multiple Miss Shader Group. Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: Ali Cheraghi <alichraghi@proton.me> Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
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main.cpp
I'll review later
71_RayTracingPipeline/app_resources/raytrace_procedural.rchit.hlsl
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alichraghi
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Jan 25, 2025
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
Signed-off-by: kevyuu <kevin.kayu@gmail.com>
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Implement a demo to cover various ray tracing pipeline use cases.