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Temporarily use single quotes without escaping
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Solarswordsman committed Sep 17, 2019
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8 changes: 4 additions & 4 deletions SavageWorlds-Tabbed/translation.json
Original file line number Diff line number Diff line change
Expand Up @@ -323,8 +323,8 @@
"effects": "Effects",
"activate": "Activate",
"effects-notes": "Effect/Notes/...",
"note-template-unique-repeating-item": "&{template:solidtrait} can be replaced with &{template:spadestrait2}. <id> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the <id> will be prefaced with a minus sign. Replace \\"<id>\\" with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the <id>.",
"note-template-unique-repeating-item-2": "the <span> &lt;id&gt; </span> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace \\"&lt;id&gt;\\" with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item": "&amp;{template:solidtrait} can be replaced with &amp;{template:spadestrait2}. &lt;id&gt; represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace '&lt;id&gt;' with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item-2": "the <span> &lt;id&gt; </span> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace '&lt;id&gt;' with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"quest-log": "Quest Log",
"quest-title": "Quest Title",
"boss": "Boss",
Expand Down Expand Up @@ -1157,14 +1157,14 @@
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
"added-animal-smarts":"Ability to flag Smarts as \\"Animal Intelligence\\", which then appears as (A) in character sheet and statblocks.",
"added-animal-smarts":"Ability to flag Smarts as 'Animal Intelligence', which then appears as (A) in character sheet and statblocks.",
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \\"Spells\\" is sufficient; if there are multiple arcane backgrounds, perhaps \\"Powers\\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps 'Spells' is sufficient; if there are multiple arcane backgrounds, perhaps 'Powers' makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
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8 changes: 4 additions & 4 deletions SavageWorlds-Tabbed/translations/af.json
Original file line number Diff line number Diff line change
Expand Up @@ -323,8 +323,8 @@
"effects": "Effects",
"activate": "Activate",
"effects-notes": "Effect/Notes/...",
"note-template-unique-repeating-item": "&amp;{template:solidtrait} can be replaced with &amp;{template:spadestrait2}. &lt;id&gt; represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace \\"&lt;id&gt;\\" with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item-2": "the <span> &lt;id&gt; </span> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace \\"&lt;id&gt;\\" with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item": "&amp;{template:solidtrait} can be replaced with &amp;{template:spadestrait2}. &lt;id&gt; represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace '&lt;id&gt;' with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item-2": "the <span> &lt;id&gt; </span> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace '&lt;id&gt;' with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"quest-log": "Quest Log",
"quest-title": "Quest Title",
"boss": "Boss",
Expand Down Expand Up @@ -1155,14 +1155,14 @@
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
"added-animal-smarts": "Ability to flag Smarts as \\"Animal Intelligence\\", which then appears as (A) in character sheet and statblocks.",
"added-animal-smarts": "Ability to flag Smarts as 'Animal Intelligence', which then appears as (A) in character sheet and statblocks.",
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \\"Spells\\" is sufficient; if there are multiple arcane backgrounds, perhaps \\"Powers\\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps 'Spells' is sufficient; if there are multiple arcane backgrounds, perhaps 'Powers' makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
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8 changes: 4 additions & 4 deletions SavageWorlds-Tabbed/translations/cs.json
Original file line number Diff line number Diff line change
Expand Up @@ -323,8 +323,8 @@
"effects": "Effects",
"activate": "Activate",
"effects-notes": "Effect/Notes/...",
"note-template-unique-repeating-item": "&amp;{template:solidtrait} can be replaced with &amp;{template:spadestrait2}. &lt;id&gt; represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace \\"&lt;id&gt;\\" with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item-2": "the <span> &lt;id&gt; </span> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace \\"&lt;id&gt;\\" with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item": "&amp;{template:solidtrait} can be replaced with &amp;{template:spadestrait2}. &lt;id&gt; represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace '&lt;id&gt;' with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"note-template-unique-repeating-item-2": "the <span> &lt;id&gt; </span> represents the unique of each repeating item; to find that value, make sure that your macro quick bar is enabled, and drag the roll button for the item to the macro quick bar—the &lt;id&gt; will be prefaced with a minus sign. Replace '&lt;id&gt;' with the unique value shown on the button in the quick macro bar. You can remove the button from the macro bar once you have the &lt;id&gt;.",
"quest-log": "Quest Log",
"quest-title": "Quest Title",
"boss": "Boss",
Expand Down Expand Up @@ -1155,14 +1155,14 @@
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
"added-animal-smarts": "Ability to flag Smarts as \\"Animal Intelligence\\", which then appears as (A) in character sheet and statblocks.",
"added-animal-smarts": "Ability to flag Smarts as 'Animal Intelligence', which then appears as (A) in character sheet and statblocks.",
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \\"Spells\\" is sufficient; if there are multiple arcane backgrounds, perhaps \\"Powers\\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps 'Spells' is sufficient; if there are multiple arcane backgrounds, perhaps 'Powers' makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
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