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This PR aims at adding deferred removal and addition of:

  • Entities
  • Components

How

For now, the implementation tries to avoid modifying the core (world / system). I believe it's possible to do so, but I think by bringing a small modification to some manager, I could give a nice little speed improvement to the playback.

Performance Impact

TODO

@DavidPeicho DavidPeicho linked an issue May 6, 2021 that may be closed by this pull request
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Command Buffer: delay removal of entity / component

2 participants