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AETHER - Advanced Engine Transformation & High-fidelity Enhancement Refinement

A modular, open-source Godot 4.6 plugin ecosystem that delivers Unreal Engine-level visual fidelity and workflow polish through intelligent automation, smart defaults, and cognitive-load reduction—while preserving Godot's lightweight, accessible philosophy.

Core Philosophy

Maximum visual and workflow power with minimum cognitive load.

Features

Rendering (aether_rendering)

  • 5 tiered quality profiles (Mobile/Low/Medium/High/Cinematic)
  • Post-processing stack with presets: Filmic, Vibrant, Horror, Sci-Fi, Fantasy, Clean
  • One-click lighting scenarios
  • PBR master material system
  • Sky & atmosphere presets

Performance (aether_performance)

  • Real-time performance profiler dock
  • LOD generation automation
  • Texture compression pipeline
  • Memory budget enforcement

UX (aether_ux)

  • Simplified inspector plugins
  • Context menu actions
  • Project template system
  • Smart defaults system

Systems (aether_systems)

  • Module integration layer
  • Update checker
  • Automatic backup system

Documentation (aether_docs)

  • In-editor help system
  • Interactive tutorials

Installation

  1. Clone this repository to your Godot project's addons/ folder
  2. Rename the folder to aether
  3. Enable the plugin in Godot's Plugin Manager

Quick Start

  1. After enabling the plugin, click "Make It Look Good" in the toolbar
  2. Select a quality tier from the dropdown
  3. Right-click on meshes to access AETHER context menu actions

Quality Tiers

Tier Target Hardware Recommended For
Mobile Snapdragon 865 Android/iOS
Low GTX 1060 Web, Low-end PC
Medium RTX 3060 Most indie games
High RTX 4070 High-end visuals
Cinematic RTX 4090 Cutscenes, trailers

Version

Current Version: 1.0.0

Requires: Godot 4.6+

License: MIT

Documentation

See the AETHER Documentation for detailed information on all features.

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Advanced Engine Transformation & High-Fidelity Enhancement Refinement

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