A modular, open-source Godot 4.6 plugin ecosystem that delivers Unreal Engine-level visual fidelity and workflow polish through intelligent automation, smart defaults, and cognitive-load reduction—while preserving Godot's lightweight, accessible philosophy.
Maximum visual and workflow power with minimum cognitive load.
- 5 tiered quality profiles (Mobile/Low/Medium/High/Cinematic)
- Post-processing stack with presets: Filmic, Vibrant, Horror, Sci-Fi, Fantasy, Clean
- One-click lighting scenarios
- PBR master material system
- Sky & atmosphere presets
- Real-time performance profiler dock
- LOD generation automation
- Texture compression pipeline
- Memory budget enforcement
- Simplified inspector plugins
- Context menu actions
- Project template system
- Smart defaults system
- Module integration layer
- Update checker
- Automatic backup system
- In-editor help system
- Interactive tutorials
- Clone this repository to your Godot project's
addons/folder - Rename the folder to
aether - Enable the plugin in Godot's Plugin Manager
- After enabling the plugin, click "Make It Look Good" in the toolbar
- Select a quality tier from the dropdown
- Right-click on meshes to access AETHER context menu actions
| Tier | Target Hardware | Recommended For |
|---|---|---|
| Mobile | Snapdragon 865 | Android/iOS |
| Low | GTX 1060 | Web, Low-end PC |
| Medium | RTX 3060 | Most indie games |
| High | RTX 4070 | High-end visuals |
| Cinematic | RTX 4090 | Cutscenes, trailers |
Current Version: 1.0.0
Requires: Godot 4.6+
License: MIT
See the AETHER Documentation for detailed information on all features.