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PVB

This repository contains the code and a wiki that contains documentation about the project. exam for team 05

Table of contents:

Project Description

This project is for our final examen and our client is Paladin Games. The idea is to create a local co-op game where you need to work together to reach a common goal.

Our idea is to create a co-op puzzle game where you need to work together in split rooms and use light as the mechanic to solve puzzles.

CI

Build status
Build

Team members:

DevelopersArtists
Daniel Nijkamp (Lead dev)
Joao Jubitana
Jordan Ross
Eliza van Bokhoven (Lead artist)
Joyce Aker
Falko Vallinga
Ayman Bouazza

Documentation:

Type Description
Features View per-feature documentation
Agile planning Trello board containing product & sprint backlogs, sprint plannings
Asset convention Convention for all art assets
Functional design Contains information on game design and the decision making of it
Technical design Contains specifics on technical aspect of our game
Code convention Code convention for C# and Unity
Version Control Convention Convention on the use of git and how to work with it
Folder structure Project folder structure
Usertest Contains usertest footage of our game
Daily Scrum Daily stand up and down
Feedback Sprint review Feedback of each sprint
Sprint refinement Refinment document checking what is left in the trello
Sprint retrospective Retrospective document on each sprint retro
Sprint Planning Document on each sprint planning

Herkansing documenten

Type Description
Sprint 3 Retrospective + reflectie Reflectie op sprint 3 en het hele product vanaf sprint 3
Usertest plan van aanpak Een plan van aanpak voor de usertesting
Usertest feedback Feedback en conclusies van de usertesting
Sprint 4 planning Sprint 4 planning onderbouwen door de feedback van usertesting
Sprint 4 Trello board Sprint 4 trello board met alle userstories van sprint 4 planning

You can also browse our documentation via the wiki.

Readme is subject to change if any nessicary changes are required.