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Imagine you’re working on developing a game similar to Scorched Earth, a 2D tank-fighting game where tanks fire shells hoping to destroy the enemy tanks. One of the challenges of the game is that the player has to predict where the shell will land after following a parabolic trajectory. While you may not have taken physics, the equations are str…

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DanielHutt/trajectory_console

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Imagine you’re working on developing a game similar to Scorched Earth, a 2D tank-fighting game where tanks fire shells hoping to destroy the enemy tanks. One of the challenges of the game is that the player has to predict where the shell will land after following a parabolic trajectory. While you may not have taken physics, the equations are str…

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