Releases: Dallinger/ACSG
Releases · Dallinger/ACSG
Improve serialization
Save more history, add requirement
- Save history in
player.history.actions
,players.history.positions
, andplayer.history.timestamps
- Add performance.now Node requirement
Computationally reproducible replays w/ human players
- Fix issue where replay depends on timing
Serialization, misc. improvements
game.serialize()
- Improvements to game's stopping rule
- Improved interfaces
Module and computational reproducibility
- Use seeded RNGs to make bot decisions computationally reproducible given config and RNG seed.
- Create a more idiomatic module,
ACSG
to instantiate and run new games.
Proof of concept
Proof of concept of a standalone single-player adversarial collective sensing game, played with and against a set of N-1 bots.