Added a note for users using Unity 2023.1 or newer to prevent compilation error #620
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As stated in the note: When using Unity 2023.1 or newer, ensure you have
using UnityEngine;
in the using statements of your file when working with newUnityEngine.Awaitable
methods likeSceneManager.LoadSceneAsync
. This prevents compilation errors by avoiding the use of theUnityEngine.AsyncOperation
version.I had this issue while working with Unity 6 and I also saw another user having this same issue in a discussion thread. This can help users identify why the error is hapenning.