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Installation

CubBossa edited this page Jan 3, 2022 · 2 revisions

The installation of StatShops is quite straight forward. Stop your server, put the jar into your plugins folder and restart the server. A directory with all required files will be generated.

I recommend reading the config.yml before starting to use the plugin - you might want to choose a different database type and there is no data conversion from one database to another yet. If you changed things like the database settings it is required to restart the server. /statshops reload config will not work for all config options. Do not use /reload to reload your server and likewise StatShops. Things might break and unexpected errors might occur.

You can also install the StatShops resourcepack for better Admin GUIs. A download is available here: TODO

Soft dependencies

Vault

If you want to sell items for virtual money, it is required that you install Vault and one currency plugin of your choice that also supports Vault. Once installed, StatShops will recognize Vault and add money as a currency in the Trade Module Editor GUI.

Citizens

If citizens is installed, there will be one additional button in the Shop Editor GUI. StatShops then allows you to bind shops to citizens NPCs. The trait has to provide a shop UUID, therefore you must assign it via StatShops GUI and not via citizens command.

Other (API)

StatShops API allows other plugins to easily register Articles or Currencies for TradeModules or new modules and even shop types in general. If you use a Gems plugin on your server it might support StatShops and register Gems as a currency automatically.

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