Releases: CraftyBoss/SuperMarioOdysseyOnline
Releases Β· CraftyBoss/SuperMarioOdysseyOnline
Latest Dev Release
This build of SMOO is helpful for those that wish to test out new features before the official release, without needing to build the dev branch themselves. It will always be up to date with the latest commit at the bottom of the list.
v1.4.0
What's Changed
- Allow udp communication for movement by @speyejack in #39
- Change Workflow by @piplup55 in #52
- fix: add auto reconnect again by @Istador in #58
- Readme update by @speyejack in #56
New Contributors
Full Changelog: v1.3.0...v1.4.0
v1.3.0
What's Changed
- UI improvements by @Istador in #55
- fix: mark player as not a seeker when H&S is disabled by @Istador in #53
- fix:
TagInf
andCaptureInf
synchronization issues by @Istador in #54 - Packet acceptance by @speyejack in #37
New Contributors
- @speyejack made their first contribution in #37
Full Changelog: v1.2.0...v1.3.0
v1.2.0
Release Build v1.1.0
What's Changed
- remove fixed buffer size from logger (+ run clang-format) by @fruityloops1 in #1
- Revert "remove fixed buffer size from logger (+ run clang-format)" by @CraftyBoss in #2
- Struct packing fixes, FindStr access crash fix, etc by @VelocityRa in #11
- Server Config fixes by @VelocityRa in #13
- Sync more info on connect, logging/debugging improvements, etc by @VelocityRa in #14
- packets: Make bools take up 1 byte by @CraftyBoss in #19
- Disable blocking on Recv calls by @Link4565 in #23
- Overhaul gamemode management by @Sanae6 in #28
- GitHub Actions to automatically build and release by @Istador in #22
- on invalid IPv4 addresses, assume it's a hostname and do a DNS lookup by @Istador in #20
- Remove a check which blocks players from being updated by @Sanae6 in #30
- Automatically attach dev builds into one common release by @Istador in #32
New Contributors
- @fruityloops1 made their first contribution in #1
- @CraftyBoss made their first contribution in #2
- @Link4565 made their first contribution in #23
- @Sanae6 made their first contribution in #28
Full Changelog: v1.0.0...v1.1.0
Release Build v1.0.0
First Official Release of Online Multiplayer. Features in this build, as well as Installation instructions, can be found in the Readme.