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Created an area between combine and fruit with high penalty, so we try to not get a path there. The tractor and its tipper want to pass in front of the harvester #7102
Increase the the distance to the target, where we don't swerve for our combine. (20 -> 75)
To prevent crashing into a working combine, an increased distance to the fruit by 1 should help. (3 -> 4)
For Mode2, we don't generate a reverse course with trailers anyway. For Trucks, it can cause some unwanted conflict course with our combine. To prevent that, we don't generate a reverse course at all. (an increased turnradius is needed too, tested with 20m) Working with harvesters #7169