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Mode2 improvements #7188

Merged
merged 6 commits into from
May 12, 2021
Merged

Mode2 improvements #7188

merged 6 commits into from
May 12, 2021

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Tensuko
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@Tensuko Tensuko commented May 10, 2021

  • Created an area between combine and fruit with high penalty, so we try to not get a path there. The tractor and its tipper want to pass in front of the harvester #7102

  • Increase the the distance to the target, where we don't swerve for our combine. (20 -> 75)

  • To prevent crashing into a working combine, an increased distance to the fruit by 1 should help. (3 -> 4)

  • For Mode2, we don't generate a reverse course with trailers anyway. For Trucks, it can cause some unwanted conflict course with our combine. To prevent that, we don't generate a reverse course at all. (an increased turnradius is needed too, tested with 20m) Working with harvesters #7169

pvaiko and others added 5 commits May 10, 2021 19:11
- also, debug channels cleaned up, now you need
pathfinder channel to see the area to avoid.
- Increase the the distance to the target, where we don't swerve for our combine. (20 -> 75)

- To prevent crashing into a working combine, an increased distance to the fruit by 1 should help. (3 -> 4)

- For Mode2, we don't generate a course with trailers anyway. For Trucks, it can cause some unwanted conflict course with our combine. To prevent that, we don't generate a reverse course at all. (an increased turnradius is needed too, tested with 20m)  #7169
@Tensuko Tensuko changed the title Issue 7102 Mode2 improvements May 12, 2021
@Tensuko Tensuko merged commit 3c6a826 into master May 12, 2021
@pvaiko pvaiko deleted the issue-7102 branch May 17, 2021 15:06
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2 participants