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[BUG_SP] unloading at row end stops too early #3158

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rohne83 opened this issue Mar 19, 2024 · 2 comments · Fixed by #3162
Closed

[BUG_SP] unloading at row end stops too early #3158

rohne83 opened this issue Mar 19, 2024 · 2 comments · Fixed by #3162
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@rohne83
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rohne83 commented Mar 19, 2024

READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki

Steps to reproduce
Combine calling CP unloader short before row end.

Actual behavior
With v 7.4.1.0 the unloader follows combine to the end of row, but once arrived there it immediately backs up independently of combine fill level so unloading can't be finished. Earlier on this same field I had same situation with combine still at more than 90% filllevel when unloader backed up. This is especially problematic for multitool courses when first combine empties at row end before starting a new land, but this unloading is ended too early.

Expected behavior
Unloader should stay next to the combine until unloading finished completely (combine emtpy or unloader full) before he backs up. Guess this is unwanted side effect of "the unloader and combine will drive the full row and not stop close to the end of the row." (release notes of current version)

Screenshots
fsScreen_2024_03_19_18_21_03
combine which is unloaded is the last one of the list, with 18% filllevel right that moment. Auger wagon already driving backwards here.

Courseplay version
Version used: 7.4.1.0

Log
log.txt
situation in screenshot appeared at 18:20:56

Map
N/A

Vehicles/ implements involved
Which vehicle or implement?
Mod yes/no ?

Relevant script mods
N/A

@rohne83 rohne83 added the bug Something isn't working label Mar 19, 2024
@Tensuko
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Tensuko commented Mar 21, 2024

@pvaiko but it does not figth with our old function where we waited for the unloader just before then end of the row?
Because I just had a similar situation (sadly no log active), there was the combine short before the row end and then they drove to the end of the row, but stopped unloading.

@pvaiko
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pvaiko commented Mar 22, 2024

situation in screenshot appeared at 18:20:56

Thanks for including this, makes my life a lot easier.

Next time please also have the combine debug on, it is interesting to know what the combine is doing as they are working together with the unloader.

@pvaiko pvaiko linked a pull request Mar 22, 2024 that will close this issue
@Tensuko Tensuko added this to the 7.4.1.1 milestone Mar 22, 2024
Tensuko added a commit that referenced this issue Mar 24, 2024
- fix for #3012
- fix for #3127
- fix for #3135
- fix for #3145
- fix for #3155
- fix for #3158
- should fix #3159
- should fix #3122
- Sugar beet auger wagons should work better now and added a small speed while unloading for better distribution (not yet perfect) #3098
- Unloader waits until all combines are done with the work on the same field. #3072
- Added line preview when drawing a custom field on the map and can hold left shift to draw straight lines. #1871
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3 participants