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Steps to reproduce
Combine calling CP unloader short before row end.
Actual behavior
With v 7.4.1.0 the unloader follows combine to the end of row, but once arrived there it immediately backs up independently of combine fill level so unloading can't be finished. Earlier on this same field I had same situation with combine still at more than 90% filllevel when unloader backed up. This is especially problematic for multitool courses when first combine empties at row end before starting a new land, but this unloading is ended too early.
Expected behavior
Unloader should stay next to the combine until unloading finished completely (combine emtpy or unloader full) before he backs up. Guess this is unwanted side effect of "the unloader and combine will drive the full row and not stop close to the end of the row." (release notes of current version)
Screenshots
combine which is unloaded is the last one of the list, with 18% filllevel right that moment. Auger wagon already driving backwards here.
Courseplay version
Version used: 7.4.1.0
Log log.txt
situation in screenshot appeared at 18:20:56
Map
N/A
Vehicles/ implements involved
Which vehicle or implement?
Mod yes/no ?
Relevant script mods
N/A
The text was updated successfully, but these errors were encountered:
@pvaiko but it does not figth with our old function where we waited for the unloader just before then end of the row?
Because I just had a similar situation (sadly no log active), there was the combine short before the row end and then they drove to the end of the row, but stopped unloading.
- fix for #3012
- fix for #3127
- fix for #3135
- fix for #3145
- fix for #3155
- fix for #3158
- should fix#3159
- should fix#3122
- Sugar beet auger wagons should work better now and added a small speed while unloading for better distribution (not yet perfect) #3098
- Unloader waits until all combines are done with the work on the same field. #3072
- Added line preview when drawing a custom field on the map and can hold left shift to draw straight lines. #1871
READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki
Steps to reproduce
Combine calling CP unloader short before row end.
Actual behavior
With v 7.4.1.0 the unloader follows combine to the end of row, but once arrived there it immediately backs up independently of combine fill level so unloading can't be finished. Earlier on this same field I had same situation with combine still at more than 90% filllevel when unloader backed up. This is especially problematic for multitool courses when first combine empties at row end before starting a new land, but this unloading is ended too early.
Expected behavior
Unloader should stay next to the combine until unloading finished completely (combine emtpy or unloader full) before he backs up. Guess this is unwanted side effect of "the unloader and combine will drive the full row and not stop close to the end of the row." (release notes of current version)
Screenshots
combine which is unloaded is the last one of the list, with 18% filllevel right that moment. Auger wagon already driving backwards here.
Courseplay version
Version used: 7.4.1.0
Log
log.txt
situation in screenshot appeared at 18:20:56
Map
N/A
Vehicles/ implements involved
Which vehicle or implement?
Mod yes/no ?
Relevant script mods
N/A
The text was updated successfully, but these errors were encountered: