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[BUG_SP] The overloader will avoid cultivation even though I have disabled this option. #2993

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Crinouche opened this issue Dec 3, 2023 · 5 comments
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@Crinouche
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I deactivate the option: "Avoid crops" because I lose too much FPS when the tractor searches for its route.
Despite this, the tractor will still avoid the harvest to go to the unloading point. This option no longer works since the last Courseplay update.
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@Crinouche Crinouche added the bug Something isn't working label Dec 3, 2023
@Crinouche
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My log :
log.txt

@Tensuko
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Tensuko commented Dec 9, 2023

Avoid fruit off:
fsScreen_2023_12_09_13_58_43

Avoid fruit on:
fsScreen_2023_12_09_13_58_52

Can't reproduce.
Might be fixed for next Version only, but I don't know why it should not work with 7.4.0.0 as we did not touch it.
Anyway, can't reproduce, but may wait for next Version.

@Tensuko Tensuko closed this as completed Dec 9, 2023
@Crinouche
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To go to the combine, the tractor will not avoid the crops.
It's on the way back that it avoids crops, even though I deactivated the function

image
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@Tensuko
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Tensuko commented Dec 9, 2023

Ok will check this tmr.

@Tensuko Tensuko reopened this Dec 10, 2023
@Tensuko Tensuko added this to the 7.4.0.1 milestone Dec 10, 2023
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Tensuko commented Dec 10, 2023

fixed with next release

@Tensuko Tensuko closed this as completed Dec 10, 2023
Tensuko added a commit that referenced this issue Dec 10, 2023
- Self unload adjustments for #2960
- Enhancement for #2963
- Vegetable harvester offset adjustments
- PathfinderContext refactoring
- Balefinder improvements #2816
  - Implemented bale manager with lock and unlock features for bales.
  - Changed bale finder pathfinding to new controller.
  - Slows down while the bale grabber is moving.
- Final adjustments for #2783
- Applied the same logic to silo loaders (Ropa Maus, ...)
- Implemented pathfinder controller for silo loaders (Ropa Maus, ...) and bunker silo driver.
- The Pipecontroller moveable pipe was not working with pipes on the right side.
- Added config to disable parts of the pipe.
  - An example is the Dewulf P3K Profi implement.
  - Added vehicle configs, if the pipe moving tools can't be found automatically. For example the Dewulf ZKIVSE needs these config values.
- Load and save adjusted to work better in the course manager menu. More intuitive, select course, click on load. Or select folder and click on save.
- Added error msg if the name to save a course is invalid, for example an empty name.
- Player set offset for fieldwork is saved until attached a new tool or reattached the same tool. #1548
- Fix: harvester pocket creation. Back up further with longer vehicles before starting the pocket, so they have room to drive fully into the pocket.
- Fix: combine unloader stuck behind combine. #2874
- Fix: combine unloader moving out of combine's way.
- Fix: towed harvester don't use combine headland turns (they won't be able to make it).
- Fix: Avoids constant field scans on leaving a vehicle. #2989
- Fix: Callstack when no path on headland found. #2959
- Fix: For detecting the rear silo wall correctly. #2772
- Fix: Proximity controller ignores loaded pallets.
- Fix: The wheel loader driver should skip the pathfinding, if the vehicle is in front of the silo and also in a quarter circle in front of the silo. #2939
- Fix: Combine unloader ignores avoid fruit setting. #2993
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