Tags: CosmoMyzrailGorynych/SSCD.js
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version 1.4 ready, doc update on tilemap version 1.4 changeset: - Added capsule shape. - Added tilemap world. - Fixed bug that factor_self and factor_other not working in composite-shape repel(). - Added option to set collision tags to null for quick reset. - Docs update.
update to version 1.1 ### 1.1 - Added repel() to shapes. - Improved some performance, especially with moving objects aabb calculations. - Fixed debug coloring bug with composite shapes. - Added another example with resolving penetration. - Extended Vectors API. - Added render bounding-box functionality to all shapes. - Fixed world render function to accept if should render grid and bounding boxes.