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Update Geysermetica #2

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Update Geysermetica #2

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Camotoy and others added 30 commits April 24, 2024 16:26
* Update the non-item parts

* Add MaceItem

* Fix registry data loading
Also fixes lecterns, and block break speed calculations
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Previously, for any new tag, we would have to add a field, add the line to load it, add the line to clear it, and make a method for that tag. Now, you just add an enum.
Camotoy and others added 24 commits June 19, 2024 22:43
* Add null checks to fix NPEs caused by custom head blocks from Polymer

* Make sure block state is never null, remove now unnecessary null checks

* Remove unnecessary default fallback in skull block entity translator
…GeyserMC#4771)

* Fix build errors reporting to the wrong directory by updating blossom

* Add info comment
…#4336)

* Version check command/startup log shows build number
* Add development build warning
* Fix `/geyser version` command
* Hack around outdated language module
Fixes short grass mapping
@oliik2013
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If README.md is conflicting, i can delete it.

@oliik2013 oliik2013 marked this pull request as draft July 7, 2024 12:29
@oliik2013 oliik2013 changed the title Update Geysermetica + New README.MD Update Geysermetica Jul 7, 2024
@oliik2013 oliik2013 marked this pull request as ready for review July 7, 2024 12:30
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