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@Scriptwonder Scriptwonder commented Jan 27, 2026

Description

Updated CLI to include command for tool/custom_tool, and add example usage docs

Type of Change

  • Bug fix (non-breaking change that fixes an issue)
  • Documentation update

Changes Made

(1) Custom Tool fix
(2) Include more tips and helps with CLI, including a CLI_EXAMPLE.md with @JohanHoltby's feedback!

Testing/Screenshots/Recordings

截屏2026-01-26 下午7 19 17

Documentation Updates

  • I have added/removed/modified tools or resources
  • If yes, I have updated all documentation files using:
    • [] The LLM prompt at tools/UPDATE_DOCS_PROMPT.md (recommended)
    • Manual updates following the guide at tools/UPDATE_DOCS.md

Related Issues

Additional Notes

Summary by Sourcery

Add CLI support for listing and executing project-scoped custom tools with improved instance resolution and user guidance.

New Features:

  • Expose a new HTTP endpoint and CLI commands to list custom tools for the active Unity project.
  • Enable CLI execution of custom tools via a dedicated command type and project-aware routing.

Bug Fixes:

  • Improve Unity instance matching for CLI commands by supporting combined name@hash tokens and preferring concrete hashes for project resolution.

Enhancements:

  • Add fuzzy suggestions for unknown CLI commands and custom tool names to improve usability.
  • Improve error handling and messaging for CLI custom tool execution, including parameter validation tips and example usage.

Documentation:

  • Document CLI workflows for listing and invoking custom tools, and add a comprehensive CLI example guide with common commands and usage patterns.

Summary by CodeRabbit

Release Notes

  • New Features

    • Added unity-mcp tool list and unity-mcp custom_tool list commands to list available custom tools for the active project.
    • Added unity-mcp editor custom-tool command to execute custom tools with optional parameters.
    • Implemented smart command suggestions when a tool name is mistyped.
  • Documentation

    • Added comprehensive custom tools CLI guide and reference documentation.

✏️ Tip: You can customize this high-level summary in your review settings.

(1) Custom Tool fix
(2) Include more tips and helps with CLI, including a CLI_EXAMPLE.md with @JohanHoltby's feedback!
Copilot AI review requested due to automatic review settings January 27, 2026 00:23
@coderabbitai
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coderabbitai bot commented Jan 27, 2026

📝 Walkthrough

Walkthrough

This PR adds custom tools listing and execution capabilities to both the CLI and server components. It introduces new CLI commands (tool list, custom_tool list, editor custom-tool), server endpoints for discovering and running tools, and includes fuzzy-match suggestions when a tool is not found.

Changes

Cohort / File(s) Summary
Documentation & Guides
Server/src/cli/CLI_USAGE_GUIDE.md, docs/guides/CLI_EXAMPLE.md, docs/guides/CLI_USAGE.md, docs/reference/CUSTOM_TOOLS.md
Added documentation for new custom tools CLI commands, including examples and integration with existing tool discovery workflows.
CLI Tool Commands
Server/src/cli/commands/tool.py
New module introducing tool and custom_tool CLI groups with list subcommands; centralizes logic in _list_custom_tools() for formatting and error handling.
CLI Editor Command Enhancement
Server/src/cli/commands/editor.py
Enhanced custom-tool execution with improved JSON validation, connection error handling, and fuzzy-match suggestions for incorrect tool names.
CLI Utilities
Server/src/cli/utils/connection.py, Server/src/cli/utils/suggestions.py
Added list_custom_tools() async function and run_list_custom_tools() wrapper for API communication; new suggestion utility with fuzzy matching and formatting functions.
CLI Main & Command Resolution
Server/src/cli/main.py
Added command resolution wrapper _resolve_command_with_suggestions() via monkey-patching for automatic suggestion hints on command misuse; registered new tool and custom_tool optional command groups.
Server Main & API Endpoints
Server/src/main.py
Added /api/custom-tools GET endpoint for listing tools and /api/command POST logic for executing custom tools; includes instance token normalization and project ID resolution.

Sequence Diagrams

sequenceDiagram
    participant User as User (CLI)
    participant CLI as CLI Handler
    participant Connection as Connection Utils
    participant API as Server API
    participant Service as Custom Tool Service

    User->>CLI: unity-mcp tool list
    CLI->>Connection: run_list_custom_tools(config)
    Connection->>API: GET /api/custom-tools
    API->>Service: get_custom_tools(project_id)
    Service-->>API: tools list
    API-->>Connection: {tools: [...], ...}
    Connection-->>CLI: result dict
    CLI->>CLI: format output (text/json)
    CLI-->>User: Custom tools (N):<br/>- tool1<br/>- tool2
Loading
sequenceDiagram
    participant User as User (CLI)
    participant CLI as Editor Command
    participant Suggestions as Suggestions Util
    participant Connection as Connection Utils
    participant API as Server API
    participant Service as Custom Tool Service

    User->>CLI: unity-mcp editor custom-tool "InvalidTool"
    CLI->>API: execute tool "InvalidTool"
    API-->>CLI: Error: tool not found
    CLI->>Connection: run_list_custom_tools()
    Connection->>API: GET /api/custom-tools
    API->>Service: get_custom_tools(project_id)
    Service-->>API: {tools: [...]}
    API-->>Connection: result
    Connection-->>CLI: tools list
    CLI->>Suggestions: suggest_matches("InvalidTool", tool_names)
    Suggestions-->>CLI: [closest_matches]
    CLI->>Suggestions: format_suggestions(matches)
    Suggestions-->>CLI: "Did you mean: ValidTool?"
    CLI-->>User: Error + suggestion
Loading

Estimated code review effort

🎯 4 (Complex) | ⏱️ ~45 minutes

Possibly related PRs

  • Project scoped tools #596: Modifies custom tools server plumbing and changes how custom tools are exposed and queried through server endpoints.
  • Make it easier to add tools #301: Implements the custom-tools feature with server-side listing/execution and CLI integration, affecting the same tool discovery and registry functionality.

Suggested reviewers

  • msanatan
  • justinpbarnett

Poem

🐰 Hops of joy through custom tools we go,
Listing, matching, what a show!
Fuzzy suggestions when names don't align,
CLI and server in perfect design!

🚥 Pre-merge checks | ✅ 1 | ❌ 2
❌ Failed checks (1 warning, 1 inconclusive)
Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 70.00% which is insufficient. The required threshold is 80.00%. Write docstrings for the functions missing them to satisfy the coverage threshold.
Title check ❓ Inconclusive The title 'Update for CLI' is vague and generic, failing to convey specific information about the changeset's main purpose. Consider a more descriptive title that highlights the primary change, such as 'Add CLI support for listing and executing custom tools' or 'Enhance CLI with custom tool commands and improved error handling.'
✅ Passed checks (1 passed)
Check name Status Explanation
Description check ✅ Passed The PR description covers all required template sections with specific details about changes, testing, and documentation updates; it adequately explains the modifications and improvements.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

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sourcery-ai bot commented Jan 27, 2026

Reviewer's Guide

Adds CLI support for listing and executing custom tools against the active Unity project, improves instance targeting and error handling for custom tool execution, and updates CLI UX and documentation with examples and suggestion messages.

Sequence diagram for CLI custom tool listing

sequenceDiagram
    actor Dev as CLI_user
    participant CLI as unity_mcp_CLI
    participant Conn as cli_utils_connection
    participant HTTP as HTTP_server_main_py
    participant CTS as CustomToolService

    Dev->>CLI: unity-mcp tool list
    CLI->>Conn: run_list_custom_tools(config)
    Conn->>HTTP: GET /api/custom-tools?instance=cfg.unity_instance

    HTTP->>HTTP: _normalize_instance_token(instance)
    HTTP->>HTTP: PluginHub.get_sessions()
    alt instance specified
        HTTP->>HTTP: find matching session_details
        alt no match
            HTTP-->>Conn: 404 Unity instance not found
            Conn-->>CLI: error JSON
            CLI-->>Dev: formatted error
        else match
            HTTP->>HTTP: unity_instance_hint = session_details.hash
        end
    else no instance
        HTTP->>HTTP: session_details = first session
        HTTP->>HTTP: unity_instance_hint = session_details.hash
    end

    HTTP->>HTTP: project_id = resolve_project_id_for_unity_instance(unity_instance_hint)
    alt project_id missing
        HTTP-->>Conn: 400 could not resolve project id
        Conn-->>CLI: error JSON
        CLI-->>Dev: formatted error
    else project_id resolved
        HTTP->>CTS: list_registered_tools(project_id)
        CTS-->>HTTP: tools list
        HTTP-->>Conn: JSON {success, project_id, tools}
        Conn-->>CLI: result dict
        CLI-->>Dev: render tools list
    end
Loading

File-Level Changes

Change Details Files
Improve Unity instance resolution and add HTTP endpoints for custom tool execution and discovery.
  • Add helper to normalize unity instance tokens into name/hash pairs
  • Refine CLI command route to resolve sessions by instance hash or project name and pass a stable instance hint to project-id resolution for custom tool execution
  • Handle execute_custom_tool command type server-side via CustomToolService instead of forwarding to Unity
  • Introduce /api/custom-tools endpoint to list custom tools for the active project, including project id resolution, session selection, and structured JSON responses with error handling
Server/src/main.py
Expose custom tool listing via CLI connection utilities and new tool/custom_tool command groups.
  • Add async and sync helpers to call the new /api/custom-tools endpoint with proper connection error handling
  • Register new optional CLI commands for tool and custom_tool groups
  • Implement tool and custom_tool click groups with a shared implementation to fetch and render custom tools in text or structured formats, including fallback handling when tools are nested under a data key
Server/src/cli/utils/connection.py
Server/src/cli/main.py
Server/src/cli/commands/tool.py
Enhance CLI ergonomics with suggestions for unknown commands and custom tool names.
  • Patch click.Group.resolve_command globally to append close-match suggestions on NoSuchCommand and related UsageError cases using fuzzy matching
  • Add a suggestions utility module to compute and format close matches from a list of choices
  • When editor custom-tool execution fails with a not-found message, fetch the registered custom tools, suggest closest matches, and print an example invocation of the best match
Server/src/cli/main.py
Server/src/cli/commands/editor.py
Server/src/cli/utils/suggestions.py
Improve CLI and documentation for custom tools usage and general CLI examples.
  • Add tips on correct JSON usage and shell quoting when passing custom tool params via CLI
  • Extend custom tools reference to document listing and invoking tools via CLI
  • Update CLI usage guides with custom tool list examples and new command table entries for tool/custom_tool list
  • Introduce a focused CLI_EXAMPLE guide showing common workflows, options, and commands for using Unity MCP in CLI mode instead of MCP connections
Server/src/cli/commands/editor.py
docs/reference/CUSTOM_TOOLS.md
Server/src/cli/CLI_USAGE_GUIDE.md
docs/guides/CLI_USAGE.md
docs/guides/CLI_EXAMPLE.md

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Hey - I've found 2 issues, and left some high level feedback:

  • Overriding click.Group.resolve_command globally is a fairly invasive monkey patch that can affect any other click-based entry points; consider scoping this behavior to your CLI group (e.g., via subclassing or a custom group factory) rather than patching the library-level attribute.
  • The logic for resolving Unity sessions by instance (hash vs project name) is now duplicated in both /api/command and /api/custom-tools; extracting a shared helper to encapsulate this matching would reduce repetition and keep the routing logic easier to reason about.
  • The CLI custom tool listing currently has to handle multiple possible response shapes (tools vs nested under data.tools); aligning the server response to a single, consistent structure would simplify the client-side parsing and make error handling more straightforward.
Prompt for AI Agents
Please address the comments from this code review:

## Overall Comments
- Overriding `click.Group.resolve_command` globally is a fairly invasive monkey patch that can affect any other click-based entry points; consider scoping this behavior to your CLI group (e.g., via subclassing or a custom group factory) rather than patching the library-level attribute.
- The logic for resolving Unity sessions by `instance` (hash vs project name) is now duplicated in both `/api/command` and `/api/custom-tools`; extracting a shared helper to encapsulate this matching would reduce repetition and keep the routing logic easier to reason about.
- The CLI custom tool listing currently has to handle multiple possible response shapes (`tools` vs nested under `data.tools`); aligning the server response to a single, consistent structure would simplify the client-side parsing and make error handling more straightforward.

## Individual Comments

### Comment 1
<location> `Server/src/main.py:331-337` </location>
<code_context>
             "message": "MCP for Unity server is running"
         })

+    def _normalize_instance_token(instance_token: str | None) -> tuple[str | None, str | None]:
+        if not instance_token:
+            return None, None
+        if "@" in instance_token:
+            name_part, _, hash_part = instance_token.partition("@")
+            return (name_part or None), (hash_part or None)
+        return None, instance_token
+
     @mcp.custom_route("/api/command", methods=["POST"])
</code_context>

<issue_to_address>
**suggestion:** Consider trimming whitespace from the instance token before parsing name/hash parts.

If callers pass tokens with leading/trailing spaces (e.g. from shell/config), those spaces become part of the name/hash and can break matching. Consider normalizing with `instance_token = instance_token.strip()` and stripping `name_part`/`hash_part` before returning.

```suggestion
    def _normalize_instance_token(instance_token: str | None) -> tuple[str | None, str | None]:
        # Normalize whitespace on the raw token first
        if instance_token is None:
            return None, None

        instance_token = instance_token.strip()
        if not instance_token:
            return None, None

        if "@" in instance_token:
            name_part, _, hash_part = instance_token.partition("@")
            # Strip whitespace from name/hash parts and normalize empty strings to None
            name_part = name_part.strip() or None
            hash_part = hash_part.strip() or None
            return name_part, hash_part

        # No explicit name provided, treat the (trimmed) token as the hash
        return None, instance_token
```
</issue_to_address>

### Comment 2
<location> `docs/guides/CLI_EXAMPLE.md:3` </location>
<code_context>
+## Unity MCP (CLI Mode)
+
+We use Unity MCP via **CLI commands** instead of MCP server connection. This avoids the reconnection issues that occur when Unity restarts.
+
+### Why CLI Instead of MCP Connection?
</code_context>

<issue_to_address>
**nitpick (typo):** Consider adding an article in "instead of MCP server connection" for smoother grammar.

For example: “We use Unity MCP via **CLI commands** instead of an MCP server connection. This avoids the reconnection issues that occur when Unity restarts.”

```suggestion
We use Unity MCP via **CLI commands** instead of an MCP server connection. This avoids the reconnection issues that occur when Unity restarts.
```
</issue_to_address>

Sourcery is free for open source - if you like our reviews please consider sharing them ✨
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.

Comment on lines +331 to +337
def _normalize_instance_token(instance_token: str | None) -> tuple[str | None, str | None]:
if not instance_token:
return None, None
if "@" in instance_token:
name_part, _, hash_part = instance_token.partition("@")
return (name_part or None), (hash_part or None)
return None, instance_token
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suggestion: Consider trimming whitespace from the instance token before parsing name/hash parts.

If callers pass tokens with leading/trailing spaces (e.g. from shell/config), those spaces become part of the name/hash and can break matching. Consider normalizing with instance_token = instance_token.strip() and stripping name_part/hash_part before returning.

Suggested change
def _normalize_instance_token(instance_token: str | None) -> tuple[str | None, str | None]:
if not instance_token:
return None, None
if "@" in instance_token:
name_part, _, hash_part = instance_token.partition("@")
return (name_part or None), (hash_part or None)
return None, instance_token
def _normalize_instance_token(instance_token: str | None) -> tuple[str | None, str | None]:
# Normalize whitespace on the raw token first
if instance_token is None:
return None, None
instance_token = instance_token.strip()
if not instance_token:
return None, None
if "@" in instance_token:
name_part, _, hash_part = instance_token.partition("@")
# Strip whitespace from name/hash parts and normalize empty strings to None
name_part = name_part.strip() or None
hash_part = hash_part.strip() or None
return name_part, hash_part
# No explicit name provided, treat the (trimmed) token as the hash
return None, instance_token

@@ -0,0 +1,166 @@
## Unity MCP (CLI Mode)

We use Unity MCP via **CLI commands** instead of MCP server connection. This avoids the reconnection issues that occur when Unity restarts.
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nitpick (typo): Consider adding an article in "instead of MCP server connection" for smoother grammar.

For example: “We use Unity MCP via CLI commands instead of an MCP server connection. This avoids the reconnection issues that occur when Unity restarts.”

Suggested change
We use Unity MCP via **CLI commands** instead of MCP server connection. This avoids the reconnection issues that occur when Unity restarts.
We use Unity MCP via **CLI commands** instead of an MCP server connection. This avoids the reconnection issues that occur when Unity restarts.

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Pull request overview

This pull request adds CLI support for custom tool management and improves CLI usability with command suggestions and enhanced documentation.

Changes:

  • Added new CLI commands tool list and custom_tool list to list registered custom tools for a Unity project
  • Implemented command suggestion feature for CLI using fuzzy matching to help users with typos
  • Enhanced custom tool execution error handling with helpful suggestions when tools are not found
  • Added comprehensive CLI usage examples and documentation

Reviewed changes

Copilot reviewed 10 out of 10 changed files in this pull request and generated 5 comments.

Show a summary per file
File Description
docs/reference/CUSTOM_TOOLS.md Added Step 3 section documenting CLI commands for listing and calling custom tools
docs/guides/CLI_USAGE.md Updated to include custom tool listing commands in examples and command reference table
docs/guides/CLI_EXAMPLE.md New comprehensive CLI usage guide with examples for all major command categories
Server/src/main.py Added /api/custom-tools HTTP endpoint and execute_custom_tool handler in /api/command route with proper instance resolution
Server/src/cli/utils/suggestions.py New utility module providing fuzzy matching for command suggestions using difflib
Server/src/cli/utils/connection.py Added list_custom_tools and run_list_custom_tools functions to query custom tools via HTTP
Server/src/cli/main.py Installed global command suggestion handler by monkey-patching Click's resolve_command method, registered new tool and custom_tool commands
Server/src/cli/commands/tool.py New command module implementing tool list and custom_tool list commands
Server/src/cli/commands/editor.py Enhanced custom-tool command with better error messages and suggestions when tool is not found
Server/src/cli/CLI_USAGE_GUIDE.md Added new Custom Tools section documenting the listing and execution commands

💡 Add Copilot custom instructions for smarter, more guided reviews. Learn how to get started.

] if isinstance(tools, list) else []
matches = suggest_matches(tool_name, names)
suggestion = format_suggestions(matches)
if suggestion:
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Potential IndexError when accessing matches[0]. While format_suggestions returning a non-None value implies matches has elements, it's safer to add an explicit check before accessing matches[0]. Consider checking if matches is non-empty before using it in the example message.

Suggested change
if suggestion:
if suggestion and matches:

Copilot uses AI. Check for mistakes.
Comment on lines +40 to +61
@click.group("tool")
def tool():
"""Tool management - list custom tools for the active Unity project."""
pass


@tool.command("list")
def list_tools():
"""List custom tools registered for the active Unity project."""
_list_custom_tools()


@click.group("custom_tool")
def custom_tool():
"""Alias for tool management (custom tools)."""
pass


@custom_tool.command("list")
def list_custom_tools():
"""List custom tools registered for the active Unity project."""
_list_custom_tools()
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The new CLI commands 'tool list' and 'custom_tool list' lack test coverage. The test file Server/tests/test_cli.py has comprehensive tests for other commands but no tests for these new commands. Consider adding tests similar to the existing patterns in the test file to ensure the new functionality works correctly.

Copilot uses AI. Check for mistakes.

The MCP HTTP server still needs to be running for CLI to work. Here is an example to run the server manually on Mac:
```bash
/opt/homebrew/bin/uvx --no-cache --refresh --from /XXX/unity-mcp/Server mcp-for-unity --transport http --http-url http://localhost:8080
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The path placeholder "/XXX/unity-mcp/Server" is unclear. Consider using a more standard placeholder format like "/path/to/unity-mcp/Server" or "path/to/unity-mcp/Server" to make it clearer that this should be replaced with the actual installation path.

Suggested change
/opt/homebrew/bin/uvx --no-cache --refresh --from /XXX/unity-mcp/Server mcp-for-unity --transport http --http-url http://localhost:8080
/opt/homebrew/bin/uvx --no-cache --refresh --from /path/to/unity-mcp/Server mcp-for-unity --transport http --http-url http://localhost:8080

Copilot uses AI. Check for mistakes.
Comment on lines +398 to +399
if tool_params is None:
tool_params = {}
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The None check on line 398 is redundant because tool_params is already set to {} on line 391 if both 'parameters' and 'params' are falsy. The check on line 400 for isinstance(tool_params, dict) is sufficient to handle invalid parameter types.

Suggested change
if tool_params is None:
tool_params = {}

Copilot uses AI. Check for mistakes.
print_info(suggestion)
print_info(
f'Example: unity-mcp editor custom-tool "{matches[0]}"')
except UnityConnectionError:
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'except' clause does nothing but pass and there is no explanatory comment.

Suggested change
except UnityConnectionError:
except UnityConnectionError:
# Ignore failures when fetching optional custom tool suggestions.

Copilot uses AI. Check for mistakes.
@Scriptwonder Scriptwonder merged commit 6650e72 into CoplayDev:beta Jan 27, 2026
8 checks passed
@Scriptwonder Scriptwonder deleted the cli_update branch January 27, 2026 00:31
@coderabbitai coderabbitai bot mentioned this pull request Jan 29, 2026
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