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Installation
CondorHalcon edited this page Feb 12, 2025
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- Go to the Releases and download the desired version.
- Add a
Plugins
folder to your project's root folder. (<project folder>/Plugins
) - Extract the
UE Glicko
plugin into thePlugins
folder. (<project folder>/Plugins/UEGlicko
) - Right click on your
<project name>.uproject
file and selectGenerate Visual Studio project files
. - Open the Visual Studio
<project name>.sln
file.- If you are using C++, include
UEGlicko.h
and you should be good to go. - If you are using blueprints, compile the project in Visual Studio and you should global access to the plugin's types and nodes.
- If you are using C++, include