I have made bindings for the RSGL, RGFW, and RFont libraries in C3 and ported the RFont example. The rgfw bindings are still lacking EGL, Vulkan, DirectX, and WebGPU functions. None of the bindings have a target other than linux-x64 because I don't use anything else; it would be trivial for someone to change that.
I have made bindings for the RSGL, RGFW, and RFont libraries in C3 and ported the RFont example. The rgfw bindings are still lacking EGL, Vulkan, DirectX, and WebGPU functions. None of the bindings have a target other than
linux-x64because I don't use anything else; it would be trivial for someone to change that.