Skip to content

Pipeline is not type checking the shaders #60

Open
@Dracks

Description

@Dracks

With this P/R: #59 after some change of name in a variable that was not changed in all the instances, we detect that our current pipeline is not validating the shaders.

Will be good to add a pipeline that can typecheck the shaders, to avoid merging errors into the master, for the moment, we can only relay on the 4 eyes principle.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions