Releases: CodeNameTwister/Script-Splitter
0.5-DEV-2.5.2 (New System)
Experimental version of Script Splitter 0.5
Note
Version created for Godot 4.5.
This is a preview release, which means it's just a few steps away from being fully stable.
Tip
Check the last version of dev branch in Github Dev Branch
Newly rewritten split system, you can now have any number of columns you want for any number of rows you want to create.
Update
- Rename and rewritten plugin.
- Added Split tool bar.
- New settings for control visibility for pin and close tab buttons.
- Collapse Taby gui on wheel (Now use mouse wheel button for collapse/expand tabs, only work on the new tabs style)
Feature Current Disabled (Enable in Full Version)
Pop Script (Floating scripts)- OK
Removed Features By Compatibility:
- Context Menu Tool: Selection of type split.
- Reopen last script recently close using split.
In Evaluation (Can be re-integrate or not)
- Split type by Input
- Forward/Backward between scripts by split window.
All other main features are preserved.
0.4-DEV-3.2
Note
Version for Godot 4.4, Godot 4.5 not supported!
For godot >= 4.5 use Script Splitter v0.5
Getting closer to the end of the road.
Version 0.4 has been brought forward so you can try the new features and report any bugs or improvement while I prioritize outstanding plugin bugs.
New Features
Changes
- Button Icon in draggable split removed customization for prevent warning messages, now are force to use the default icon by this addon. (Override the image if you want use you own icon)
Fix Update
- Several related fixes in relation to set tittles.
0.3.16
This is the final stable version of 0.3 with the latest fixes, this means that version 0.4 will include new features that could cause bugs.
Fix Update
- Error of reference on initialize plugin.
Internal Change
- Focus selected in Script List of the current split focus.
What next?
v0.4
Remember report any Issue for a quick solution.
0.3.14
Fixed
- Add/Remove Split in Context Menu #18
- Setted correctly input on initialize.
New Features
- Show list with colors the current active splits (Customizable in Editor Settings) #15
Changes
- Backward/Forward Input now customize in Editor Settings.
- The current script focus will not be closed if it is removed via a shortcut. #16
0.3.8
New Features
- Added customizable inputs in editor settings.
Fix Changes
- Fix object freed on next tab pressed.
- A quick proposition for the context menu: CodeNameTwister/Godot-IDE-Extension#9 by @Sam-Online
0.3.7
Changes
- Tool type scripts now have a different icon.
Fix Update
- The scripts names is not set correctly on initalize first time.
- prevent Autofocus when save on focus loss is enabled.
0.3.6
Added Feature
Tabs close options using (RMB) Context menu
When Right-clicking on the split editor tab will give you new options accordingly.
- Close Others Tabs In Split
Close others scripts/documents except the selected tab in the split window. - Close Left Tabs In Split
Close others scripts/documents to the left of the selected tab in the split window. - Close Right Tabs In Split
Close others scripts/documents to the right of the selected tab in the split window.
0.3.5.7
- Fix out bounds in refresh warnings cycle.
- Clean and remove preload of unnecesary files.
0.3.5.5
Feature Upgrade to V0.3
The following feature have been upgrade to better work with the version 0.3:
- Refresh Warnings changes in all opened windows when project is saved (Errors/Warning Script)
Warning
Experimental Refresh Warnings (This option can be disabled on Editor Settings)
In case of any bug or improvements, please make a Issue/Request on this repository.
0.3.5.4
Update
- Fixed Error when closing two non-script type documents simultaneously.
General
- Added document DocEditorSettings.md for description of settings.