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Cross-Platform Streaming Application capable of Hosting, Watching and Saving the Screen(s) in Rust!

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Welcome to RUSTREAM

Multi-platform screen-casting

PDS project of an application written in rust to host and watch a streaming in rust

Description

Using the Rust programming language, create a screencasting application capable of continuously grabbing the content of the screen (or a portion of it) and stream it to a set of peers.

The application should fulfill the following requirements:

  1. Platform Support: The utility should be compatible with multiple desktop operating systems, including Windows, macOS, and Linux.
  2. User Interface (UI): The utility should have an intuitive and user-friendly interface that allows users to easily navigate through the application's features.
  3. Operating mode: At startup, the user will choose whether the application should operate as a caster or as a receiver. In the latter case, the user should be able to specify the address of the caster it should connect to.
  4. Selection Options: When in casting mode, the utility should allow the user to restrict the grabbed content to a custom area.
  5. Hotkey Support: The utility should support customizable keyboard shortcuts for pausing/resuming the transmission, for blanking the screen and terminating the current session.

As a bonus, the application may also provide the following features:

  1. Annotation Tools: When in casting mode, the utility can activate/deactivate a transparent layer on top of the grabbed area where annotations like shapes, arrows, text, …, can be superimposed to the original content.
  2. Save Options: When in receiving mode, the utility should allow users to record the received content to a video file.
  3. Multi-monitor Support: The utility should be able to recognize and handle multiple monitors independently, allowing users to cast content from any of the connected displays.

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Cross-Platform Streaming Application capable of Hosting, Watching and Saving the Screen(s) in Rust!

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