Fix UTF-8 with BOM is introduced in the generated spawnmap.ini
file
#738
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The cause of this bug:
spawnmap.ini
file is written in the same encoding withmapIni.Encoding
Encoding.GetEncoding("UTF-8")
will return UTF-8 with BOMThis PR can be regarded as a partial revert of the last UDE PR #704:
spawnmap.ini
encoding getting messed up #704)In other words, this PR revert the last UDE PR to the original behavior, unless it's a TS game and the UDE is confident and the detected encoding is an encoding that the original client won't correctly handle