Overhaul lifting quality handling #41300
Merged
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Summary
SUMMARY: None
Purpose of change
Continuing to pick away at build time issues as surfaced by #41237
This one is an unnecessary inclusion of units.h in game_constants.h, which is included in many other modules (about a hundred) and is otherwise very lightweight.
Describe the solution
Moved the defines for weights to modules that aren't included and already include units.h
Along the way, I think it slightly improves understandability by hiding the quality number itself.
Describe alternatives you've considered
There's a lot more cleanup and rationalization of this code that could happen, but I'm trying to focus on the build time thing.
Testing
CBA should show some improvement, though game_constants.h and units.h didn't show up at the top of the list.
Verify that vehicle jacking and part lifting is still working as expected.