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[0.H RC] Lt. Shadow's EoCs are buggy
EOC: Effects On Condition
Anything concerning Effects On Condition
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Z-levels
Levels below and above ground.
#78047
opened Nov 20, 2024 by
Nerezza
Light cast from stairs above "blinding" players and overriding their range of vision no matter how low the light level
Mechanics: Map Memory
Performance issues, weird behavior, improvements to map memory feature
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Z-levels
Levels below and above ground.
#77327
opened Oct 25, 2024 by
NetSysFire
Player can see monster across floors
Mechanics: Map Memory
Performance issues, weird behavior, improvements to map memory feature
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Z-levels
Levels below and above ground.
#75501
opened Aug 7, 2024 by
alef
While crafting and an NPC moves between floors get a notice "You can no longer see well enough to keep crafting."
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Inventory / AIM / Zones
Inventory, Advanced Inventory Management or Zones
Mechanics: Map Memory
Performance issues, weird behavior, improvements to map memory feature
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Player Faction Base / Camp
All about the player faction base/camp/site
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Z-levels
Levels below and above ground.
#73951
opened May 20, 2024 by
ProfoundDarkness
Having creature beneath suspended vehicle will cause player to fall through the floor
[C++]
Changes (can be) made in C++. Previously named `Code`
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Mechanics: Character / Player
Character / Player mechanics
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#71633
opened Feb 9, 2024 by
Syler1984
Moose can climb ladders
<Bug>
This needs to be fixed
Monsters
Monsters both friendly and unfriendly.
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#70862
opened Jan 12, 2024 by
pwalsh0
Light do not respect 3D FoV
[C++]
Changes (can be) made in C++. Previously named `Code`
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#65514
opened May 6, 2023 by
GuardianDll
Falling down a ledge magically beams another creature up
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
Monsters
Monsters both friendly and unfriendly.
Z-levels
Levels below and above ground.
#62372
opened Nov 25, 2022 by
NetSysFire
Spawned items somtetimes get processsed at wrong z-coordinates on start of the game
<Bug>
This needs to be fixed
Mechanics: Temperature
Freezing, cooling, thawing, heating, etc. mechanics
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#58725
opened Jun 25, 2022 by
Hirmuolio
Grappling Hook - unable to climb up z-level ... possible conflict with parkour
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#58717
opened Jun 25, 2022 by
estebandellasilva
Tow cables detach when entering bridges
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
(S2 - Confirmed)
Bug that's been confirmed to exist
Vehicles
Vehicles, parts, mechanics & interactions
Z-levels
Levels below and above ground.
#56140
opened Mar 16, 2022 by
PatrikLundell
NPC's running through closed doors and being attacked across z-levels.
<Bug>
This needs to be fixed
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#53592
opened Dec 19, 2021 by
Techmind
Debug error: Z-Level view violation
<Bug>
This needs to be fixed
Z-levels
Levels below and above ground.
#53456
opened Dec 14, 2021 by
ChucklesTheBeard
Collapsing ceiling being smashed by a large monster destroys the "upper part" of a staircase but not the lower part, trapping the player
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Z-levels
Levels below and above ground.
#50974
opened Aug 22, 2021 by
Rob117
[0.F stable] Incorrect "You can't turn the vehicle while on a ramp" condition and associated message
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
(S2 - Confirmed)
Bug that's been confirmed to exist
Vehicles
Vehicles, parts, mechanics & interactions
Z-levels
Levels below and above ground.
#50919
opened Aug 20, 2021 by
PatrikLundell
Can't look up and see tall buildings
<Bug>
This needs to be fixed
Info / User Interface
Game - player communication, menus, etc.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Z-levels
Levels below and above ground.
#50653
opened Aug 10, 2021 by
chrispikula
[0.F stable] NPCs mining terrain bug
<Bug>
This needs to be fixed
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#50599
opened Aug 8, 2021 by
olegikoligik
Vehicle broken in half moves to another z-level if stationed across z-levels
<Bug>
This needs to be fixed
Vehicles
Vehicles, parts, mechanics & interactions
Z-levels
Levels below and above ground.
#50254
opened Jul 27, 2021 by
Qrox
Solar panel and vehicle cooler do not work when vehicle crosses z-levels
<Bug>
This needs to be fixed
Items: Battery / UPS
Electric power management
Vehicles
Vehicles, parts, mechanics & interactions
Z-levels
Levels below and above ground.
#50253
opened Jul 27, 2021 by
Qrox
5 tasks
[0.F stable] overmap marking Z-levels above ground as farm/farm field
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Z-levels
Levels below and above ground.
#50242
opened Jul 26, 2021 by
PatrikLundell
NPC warps into wall when player moves through a ramp
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Z-levels
Levels below and above ground.
#50151
opened Jul 23, 2021 by
Qrox
Stranded burrowing monsters on pavement can't be shot at with guns.
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Mechanics: Aiming
Aiming, especially aiming balance
Monsters
Monsters both friendly and unfriendly.
(S2 - Confirmed)
Bug that's been confirmed to exist
Z-levels
Levels below and above ground.
#50121
opened Jul 21, 2021 by
ifffrt
We should be able to cast non wall-ignoring spells like Jolt onto different z-levels. Like onto flying wasps for instance.
<Bug>
This needs to be fixed
Mods: Magiclysm
Anything to do with the Magiclysm mod
Z-levels
Levels below and above ground.
#48293
opened Mar 31, 2021 by
ifffrt
NPC's have difficulty moving through the Freshwater Research Station
<Bug>
This needs to be fixed
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Z-levels
Levels below and above ground.
#46472
opened Jan 2, 2021 by
Emotions211
Stairs Teleporting to the wrong place in Augmentation Clinic
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Z-levels
Levels below and above ground.
#45180
opened Oct 31, 2020 by
LordMadness
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