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Issues list

[0.H RC] Lt. Shadow's EoCs are buggy EOC: Effects On Condition Anything concerning Effects On Condition (S1 - Need confirmation) Report waiting on confirmation of reproducibility Z-levels Levels below and above ground.
#78047 opened Nov 20, 2024 by Nerezza
Light cast from stairs above "blinding" players and overriding their range of vision no matter how low the light level Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (S1 - Need confirmation) Report waiting on confirmation of reproducibility Z-levels Levels below and above ground.
#77327 opened Oct 25, 2024 by NetSysFire
Player can see monster across floors Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (S1 - Need confirmation) Report waiting on confirmation of reproducibility Z-levels Levels below and above ground.
#75501 opened Aug 7, 2024 by alef
While crafting and an NPC moves between floors get a notice "You can no longer see well enough to keep crafting." <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Inventory / AIM / Zones Inventory, Advanced Inventory Management or Zones Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site (S1 - Need confirmation) Report waiting on confirmation of reproducibility Z-levels Levels below and above ground.
#73951 opened May 20, 2024 by ProfoundDarkness
Having creature beneath suspended vehicle will cause player to fall through the floor [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Character / Player Character / Player mechanics (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#71633 opened Feb 9, 2024 by Syler1984
Moose can climb ladders <Bug> This needs to be fixed Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#70862 opened Jan 12, 2024 by pwalsh0
Light do not respect 3D FoV [C++] Changes (can be) made in C++. Previously named `Code` Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#65514 opened May 6, 2023 by GuardianDll
Falling down a ledge magically beams another creature up <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Monsters Monsters both friendly and unfriendly. Z-levels Levels below and above ground.
#62372 opened Nov 25, 2022 by NetSysFire
Spawned items somtetimes get processsed at wrong z-coordinates on start of the game <Bug> This needs to be fixed Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#58725 opened Jun 25, 2022 by Hirmuolio
Grappling Hook - unable to climb up z-level ... possible conflict with parkour (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#58717 opened Jun 25, 2022 by estebandellasilva
Tow cables detach when entering bridges Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. (S2 - Confirmed) Bug that's been confirmed to exist Vehicles Vehicles, parts, mechanics & interactions Z-levels Levels below and above ground.
#56140 opened Mar 16, 2022 by PatrikLundell
NPC's running through closed doors and being attacked across z-levels. <Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#53592 opened Dec 19, 2021 by Techmind
Debug error: Z-Level view violation <Bug> This needs to be fixed Z-levels Levels below and above ground.
#53456 opened Dec 14, 2021 by ChucklesTheBeard
Collapsing ceiling being smashed by a large monster destroys the "upper part" of a staircase but not the lower part, trapping the player <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Map / Mapgen Overmap, Mapgen, Map extras, Map display Z-levels Levels below and above ground.
#50974 opened Aug 22, 2021 by Rob117
[0.F stable] Incorrect "You can't turn the vehicle while on a ramp" condition and associated message <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. (S2 - Confirmed) Bug that's been confirmed to exist Vehicles Vehicles, parts, mechanics & interactions Z-levels Levels below and above ground.
#50919 opened Aug 20, 2021 by PatrikLundell
Can't look up and see tall buildings <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. Map / Mapgen Overmap, Mapgen, Map extras, Map display Z-levels Levels below and above ground.
#50653 opened Aug 10, 2021 by chrispikula
[0.F stable] NPCs mining terrain bug <Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#50599 opened Aug 8, 2021 by olegikoligik
Vehicle broken in half moves to another z-level if stationed across z-levels <Bug> This needs to be fixed Vehicles Vehicles, parts, mechanics & interactions Z-levels Levels below and above ground.
#50254 opened Jul 27, 2021 by Qrox
Solar panel and vehicle cooler do not work when vehicle crosses z-levels <Bug> This needs to be fixed Items: Battery / UPS Electric power management Vehicles Vehicles, parts, mechanics & interactions Z-levels Levels below and above ground.
#50253 opened Jul 27, 2021 by Qrox
5 tasks
[0.F stable] overmap marking Z-levels above ground as farm/farm field <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Map / Mapgen Overmap, Mapgen, Map extras, Map display Z-levels Levels below and above ground.
#50242 opened Jul 26, 2021 by PatrikLundell
NPC warps into wall when player moves through a ramp <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. NPC / Factions NPCs, AI, Speech, Factions, Ownership Z-levels Levels below and above ground.
#50151 opened Jul 23, 2021 by Qrox
Stranded burrowing monsters on pavement can't be shot at with guns. <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Aiming Aiming, especially aiming balance Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist Z-levels Levels below and above ground.
#50121 opened Jul 21, 2021 by ifffrt
We should be able to cast non wall-ignoring spells like Jolt onto different z-levels. Like onto flying wasps for instance. <Bug> This needs to be fixed Mods: Magiclysm Anything to do with the Magiclysm mod Z-levels Levels below and above ground.
#48293 opened Mar 31, 2021 by ifffrt
NPC's have difficulty moving through the Freshwater Research Station <Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership Z-levels Levels below and above ground.
#46472 opened Jan 2, 2021 by Emotions211
Stairs Teleporting to the wrong place in Augmentation Clinic <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Map / Mapgen Overmap, Mapgen, Map extras, Map display Z-levels Levels below and above ground.
#45180 opened Oct 31, 2020 by LordMadness
ProTip! Updated in the last three days: updated:>2025-02-18.