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We should be able to cast non wall-ignoring spells like Jolt onto different z-levels. Like onto flying wasps for instance. #48293

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@ifffrt

Description

Is your feature request related to a problem? Please describe.

Now that flying wasps can attack you while flying just above your head and fuck you up real good, we should be able to cast non-wall-ignoring spells like Jolt, Windstrike and Lightning Bolt (as opposed to spells like Ionization) at an angle, so that it can now hit enemies that are not on the same z-level as you. This is way better than having to aim with your gun, since area-of-effect spells are much harder to miss.

Describe the solution you'd like

We should be able to shoot area-of-effect spells at an angle, freely aiming at a monster above (or below) you. This should ideally cross multiple z-levels as well, such as hitting a wasp at the z-level directly above you and incidentally hitting another wasp that was 2 z-level above you that just happened to line up perfectly.

Describe alternatives you've considered

None. I mean, why should shooting our spells upwards and downwards be impossible irl (if magic existed)?

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    <Bug>This needs to be fixedMods: MagiclysmAnything to do with the Magiclysm modZ-levelsLevels below and above ground.

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